Sweet Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'11" and muscular, this southern woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her brown fur is lengthy and is close to two feet long. She is baby faced.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Doctor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Athletic, Opinionated. Bonds: Poor, Criminal record, Immigrant. Occupation: Doctor
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
Possessions: 38000 sp.
Golm Hailey, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears white painted combat armor at almost all times, marred by chocolates. He sports a long brown beard, and similarly colored long hair. His ears are large.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a great chef.
History: Born to a Butcher, his mother struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.
Motivation: He is content; and he seems to be bored by most things
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Soapmaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. Amethyst (130 gp). Chrysoberyl (130 gp). Violet garnet (800 gp).
Crampernap Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His eyes are violet and beady.
Personality: He acts crazy and hedonistic. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Crampernap fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Ugly, Hedonist, Impulsive. Occupation: Carter
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 11)
Armor Class 10
Hit Points 33 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 9 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 2600 gp. Chrysoberyl (60 gp). Rhodochrosite (4 gp). Lapis lazuli (4 gp). Violet garnet (1000 gp). Rock crystal (30 gp). White pearl (60 gp). Rose (30 gp). Red-brown spinel (60 gp). Sardonyx (30 gp). 1 Minor magic item.
Kody Law, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He wears a faded coat and loose pants complete with deerstalker hat. His hair, while still mostly black, has prominent grey streaks. His fierce violet eyes like to dwell on things.
Personality: He dislikes all the random violence that takes place in the east. He never wears the same outfit twice, unless he absolutely has to.
History: The child of a Bather, who enjoyed hunting, Kody was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and expand his business
Ideals: Pacifist, Artistic. Bonds: Nature, Military, Job. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Silver pearl (70 gp).
Vicky Garfield, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a long, brown, dusty cloak. Her hair is auburn and curly. Her ears are large.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She married young, but lost her spouse to brigands. She left for the north, certain she would find work there.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and revenge
Flaws: Ugly, Shy, Disease, Depressed. Bonds: Immigrant, Enemies. Occupation: Sellsword
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 140 gp. Lapis lazuli (12 gp).
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