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NPC Generator

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Advanced [show]


Fallthra Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a grey poncho over her likewise colored trousers and shirt. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a clover on it. Her blonde hair is wavy and long. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She acts crazy and hedonistic. Fallthra is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Fallthra hails from a village terrorized by dire rats. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: A deep hatred of dire rats; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Flaws: Hedonist. Bonds: Attractive, Family, Enemies, Rich. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Fallthra Bigtoe, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)9 (-1) 11 (+0)6 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1000 cp. 1 Half-Plate.


Social Check DCs


Serpent Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he wears light armors faded through time and improper care. He has moderate length gray fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Opinionated, Logical, Artistic. Flaws: Insomniac. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Serpent Thunder, Male Tabaxi Commoner 10
Medium (5'2") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +4

Possessions: 1200 gp.


Social Check DCs


Ratlûg Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears baggy black pantaloons and a brown scarf. His whole body is exceptionally muscular. His silver hair is lengthy and is close to two feet long. He has several tiny sapphire earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born at the edge of vast mountains. His father had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants.

Ideals: Professionalism. Bonds: Immigrant, Rich, Enemies, Nature. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Ratlûg Beckwith, Male Half-Orc Fighter 7
Medium (6'1") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp. Jeweled anklet (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Tyna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right leg. She typically wears a sleeveless long coat of deep white leather and dull violet iron scale mail. Her golden hair is lengthy and is close to two feet long. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city she treasured whatever gifts she got. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She was granted divine powers by her dying sister.

Motivation: She is a bit of a kleptomaniac.

Ideals: Gifted, Joker. Bonds: Poor, Criminal record. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Tyna Warmwater, Female Halfling Commoner 7
Small (3'0") Halfling, Lawful Evil (CR 7)
Armor Class 16
Hit Points 43 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 17 (+3)16 (+3) 11 (+0)14 (+2)
Skills Intimidation +5, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Giant, Aquan
Attacks Melee +2 / 2d8-1, Ranged +8 / 2d8+5, Grapple +5

Possessions: 400 gp. Amber (100 gp). 1 Minor magic item.


Social Check DCs


Zanna Beren, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'3" and is a bit bulky. She is very muscular particularly in the legs. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her long blonde hair is drawn into a two foot long braid. Her ears are large.

Personality: She is extraordinarily eccentric. She is obsessed with finding treasure.

History: Born in the west to a Mercenary, Zanna learned a great deal about her mother's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Money/treasure.

Flaws: Ugly, Insane. Bonds: Rich, Adventurer, Job. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Zanna Beren, Female Gnome Druid 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 10 pp.


Social Check DCs

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