Don Gracey, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His chestnut hair is thinning but still full. He has gray eyes and a grey hat with a violet feather.
Personality: Eccentric and domineering, Don will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.
History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Architect.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Extrovert, Pacifist, Fighting. Bonds: Job. Occupation: Architect
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp. 1 Masterwork Common Melee.
Alain Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She carries with her a set of shields, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her black hair is braided into rings. Her green eyes have a joyful gleam in them most of the time.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born to a pair of adventurers, Alain grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: She wants to meet her childhood hero.
Ideals: Fighting, Artistic. Flaws: Secretive. Bonds: Attractive, Adventurer. Occupation: Mortician
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 600 gp.
Nicholas Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze. He has a hunchback. His white hair is cut short with large spiked bangs in the front. His eyes are violet and he is always smoking a pipe.
Personality: Calm and collected, he is a well trained Priest. He is afraid of women and trembles around them
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.
Motivation: Balancing his hectic life and new Priest responsibilities is difficult.
Flaws: Ugly, Shy, Disease. Bonds: Rich, Job. Occupation: Priest
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 41 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 340 pp. Azurite (11 gp). Pink pearl (50 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriff Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is well dressed, but even with her fine clothing she looks run-down. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her hair is blonde and very short. Her skin is flawless and her amber eyes scan people very quickly.
Personality: Always inclined to offer people food she seems plenty friendly. Energy wise she seems alert and responsive.
History: Oriff was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cook. She tends to her Cook job now, and dutifully fulfills any obligations she has.
Motivation: To be a Architect again; and she uses money and sex appeal to get what she needs
Ideals: Philantrophist, Professionalism. Bonds: Rich, Attractive, Job. Occupation: Cook
Voice: Slow speaker
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 700 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver chalice with lapis lazuli gems (30 gp). 1 Chain shirt.
Orla Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fitting clothing which further accentuates her frame. Her black hair is knotted and matted. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a Mason first and foremost. She believes firmly that knowledge should be universal. She is able to make almost anything out of random pieces of junk.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She worked as a nervous Mason and found it very stressful. She inherited the family business which she has now maintained for 2 years.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Gifted. Bonds: Attractive, Job, Religious, Enemies. Occupation: Mason
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp. Pink pearl (60 gp). Alexandrite (1100 gp). 1 Minor magic item.
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