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NPC Generator

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Advanced [show]


Jheri Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears suspenders and green workpants. Her shirt is blue, and she wears a heavy green leather apron most of the time. She has rusty crest. She has gold eyes and a green hat with a blue feather.

Personality: Eccentric and domineering, Jheri will drive conversation. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Jheri was born with her mother's beautiful face. Her childhood dream was to be a Sailor, but she was a colossal failure. She moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Extrovert. Flaws: Fearful. Bonds: Immigrant, Attractive, Job. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Jheri Baharoosh, Female Dragonborn Bard 2
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 8 (-1)8 (-1) 12 (+1)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Koeth Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is heavily combed to the right. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: To get a good night's sleep; and to reunite with his old friends

Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Poor, Adventurer. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Koeth Ilphelkiir, Male Elf Aristocrat 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 10 (+0)10 (+0)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Auran, Druidic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Veloptima Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a well pressed and immaculate suit (or dress). Her wide-brimmed hat is riddled with cuts and holes. She has a tattooed face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a great chef.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bather arts, while her father instructed her in etiquette, music and courtly manner. Over the years she perfected her riding and shooting skills. She was granted martial powers by her dying brother.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Veloptima Humplebumple, Female Gnome Ranger 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)8 (-1) 14 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 41000 sp.


Social Check DCs


Aramil Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His hair is golden, silky, and of moderate length. His fierce green eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He feeds upon the attention of others.

History: Born in the east to a Carter, Aramil learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Tabaxi compassion; and a need for knowledge about a nearby landmark

Flaws: Racist. Bonds: Attractive, Job, Military, Adventurer. Occupation: Carter

Voice: Speaks with a cold

Attributes [hide]

Aramil Dalanthan, Male Elf Expert 9
Medium (5'5") Elf, Lawful Good (CR 9)
Armor Class 9
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)8 (-1) 14 (+2)16 (+3)
Skills Performance +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 1700 gp. Bloodstone (80 gp). Red-brown spinel (40 gp).


Social Check DCs


Everard Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He wears a colorful flower in his chestnut hair. His eyes are hazel and catlike.

Personality: Overbrimming with self-confidence, Everard isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the west; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Racist. Bonds: Attractive, Religious. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Everard Selevarun, Male Half-Elf Ranger 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)16 (+3) 15 (+2)5 (-3)
Skills History +6, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Druidic, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Deep blue spinel (1400 gp).


Social Check DCs

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