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Advanced [show]


Tawna Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. She is physically well-built. Her red hair is lengthy. Her amber eyes peer out from beneath her Stetson white hat.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She got into the Armorer business at a young age. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her sister's freedom.

Motivation: She is greedy.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Tawna Tealeaf, Female Halfling Druid 15
Small (3'2") Halfling, Lawful Neutral (CR 15)
Armor Class 15
Hit Points 74 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)8 (-1) 8 (-1)16 (+3)
Skills Sleight of Hand +9, Stealth +9
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: Blue quartz (5 gp). Emerald (400 gp). Eye agate (5 gp). Smoky quartz (20 gp). Tourmaline (100 gp). Brown-green garnet (100 gp).


Social Check DCs


Lone Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy pastel suit. He wears a Stetson hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.

History: Lone was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy.

Ideals: Joker, Philantrophist. Flaws: Insane. Bonds: Attractive, Immigrant, Rich. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Lone Timber, Male Tabaxi Fighter 5
Medium (6'10") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Performance +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Dworic Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries a battered spear and tarnished nunchaku as well. He is bald on top and has large golden tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to loving parents in a slum to the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Nature, Family, Poor. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Dworic Holderhek, Male Dwarf Rogue 6
Medium (4'0") Dwarf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)16 (+3) 11 (+0)16 (+3)
Skills Arcana +6, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Undercommon, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp. Silver pearl (80 gp). Red-brown spinel (80 gp). Rose (80 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ur-Lasu Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light white in addition to tight pants. He sports a flattop hair cut. His eyes are hazel and beady.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.

History: The child of southern immigrants he idolized his father. Ur-Lasu was born on a far southern desert where he grew up under the tutelage of his father, an expert Detective. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Immigrant, Adventurer, Job. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Ur-Lasu Mitchell, Male Half-Orc Rogue 11
Medium (6'10") Half-Orc, Neutral Evil (CR 11)
Armor Class 10
Hit Points 64 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)16 (+3) 14 (+2)10 (+0)
Skills Performance +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Terran, Druidic, Goblin
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 290 pp. Freshwater pearl (7 gp). Alexandrite (500 gp). Obsidian (7 gp). Peridot (30 gp). Rock crystal (30 gp). Alexandrite (500 gp). Brown-green garnet (70 gp). Golden yellow topaz (500 gp). Aquamarine (500 gp).


Social Check DCs


Althaea Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Althaea was born with her mother's beautiful face. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. After a long history of fighting, Althaea and her spouse have recently divorced.

Motivation: She has a rivalry with the Church that dominates her actions; and tabaxi compassion

Flaws: Addict, Antagonistic, Racist. Bonds: Attractive, Religious. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Althaea Koehlanna, Female Half-Elf Bard 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 8 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 6 (-2)14 (+2) 10 (+0)15 (+2)
Skills Investigation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Orc, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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