Dworic Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He prefers to wear brown clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. His red hair, when down, is lengthy. His violet eyes peer out from beneath his deerstalker brown hat.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the west. Through the years after Dworic was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dworic's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Flaws: Antagonistic, Insomniac. Bonds: Slave, Immigrant, Enemies. Occupation: Actor
Voice: Old thin voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 74 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +4
Possessions: 300 pp. Fire opal pendant on a fine gold chain (1400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). An abacus with copper, silver and gold markers (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Solid gold idol (500 gp). A roughly beaten golden orb (130 gp). A roughly beaten golden orb (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item.
Verna Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has wavy blonde hair. She is very pretty but has cold, dead eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is harsh and unforgiving.
History: Gifted from a young age, Verna studied abroad. She has had some formal singing training, and achieved minor success. She was granted psionic powers by her dying sister.
Motivation: To share knowledge with the world; and she's repulsed by the pc
Ideals: Gifted, Artistic, Logical. Flaws: Antagonistic. Bonds: Attractive, Guardian. Occupation: Herbalist
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: Banded agate (15 gp). 1 Banded mail. 1 Half-Plate. 1 Half-Plate.
Rose TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a large white jacket. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her white hair is drawn into a tight pony tail with a clover scrunchie. Her blue eyes dart from person to person to random spaces in the air.
Personality: Stoic and calm, she prefers to meditate than take action. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out
Ideals: Disciplined. Flaws: Impulsive, Antagonistic. Bonds: Slave, Immigrant. Occupation: Fletcher
Voice: Slurs words
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 97 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beatrice Bentham, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She sports brown clothing, slightly heavier than average wear. She wears a top hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: The child of a Seamstress, who enjoyed hunting, Beatrice was taken on many hunting expeditions. Her mother was a soldier and died while she was still young. Beatrice was left her mother's suit of armor and trained in its use and care. She is searching for what she claims is her rightful reward.
Motivation: She wants to meet her childhood hero.
Ideals: Justice. Flaws: Insomniac. Bonds: Adventurer, Nature, Military. Occupation: Scribe
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp.
Loopmottin Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her hair is short and white. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is irascible and easily irritated. She uses divination through singing.
History: Sold as a small child to a wizard, Loopmottin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Loopmottin was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Loopmottin's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and wants to open a new tavern
Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Mentor. Occupation: Engraver
Voice: Can't modulate volume
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 81 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 18 (+4) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Gnoll, Auran
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 200 pp. Amber (90 gp). Chrysoprase (60 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item.
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