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NPC Generator

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Advanced [show]


Heward Clare, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. His auburn hair is lengthy. His hazel eyes peer out from beneath his deerstalker grey hat.

Personality: His tongue was cut out and he uses sign language. He can't help but pocket interesting objects he comes across

History: Heward was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Disease. Bonds: Criminal record, Poor, Adventurer. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Heward Clare, Male Human Monk 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 12 (+1)5 (-3)
Skills Performance -1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. Jet (60 gp).


Social Check DCs


Malmûg Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: Abrasive and pushy, he has a hard time making friends. He is a font of random trivia from the lore and stories he has discovered

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered singing. He was granted druidic powers by his dying brother.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical, Gifted, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Malmûg Stansfield, Male Half-Orc Fighter 2
Medium (5'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)9 (-1) 8 (-1)11 (+0)
Skills Deception +2, Religion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Mantus Panic, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. His brown hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and expand his business

Flaws: Terse, Antagonistic. Bonds: Attractive, Immigrant, Slave. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Mantus Panic, Male Tiefling Aristocrat 8
Medium (5'11") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 13 (+1)12 (+1) 10 (+0)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +0 / 2d10-3, Ranged +2 / 2d10-1, Grapple -1

Possessions: 700 gp.


Social Check DCs


Farideh Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her greatsword with her veritable burlap sack of a shirt. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her crest is copper and curly. Her ears are large.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She cannot resist a sob story and will often dote over anyone who has one.

History: Farideh lived on a farm with her mother, near the main road leading to a nearby town. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: Marry her sister to traveling adventurers; and she has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Rich, Family. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Farideh Argenthrixus, Female Dragonborn Fighter 6
Medium (6'6") Dragonborn, True Neutral (CR 6)
Armor Class 9
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 7 (-2)15 (+2)
Skills Intimidation +5, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 3000 sp. Malachite (16 gp). Deep blue spinel (800 gp). Brown-green garnet (70 gp).


Social Check DCs


Kyle Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky yellow painted plate armor. His feathered hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Armorer, but he got bored and became a Marshal. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and balancing his hectic life and new marshal responsibilities is difficult

Flaws: Ugly, Impulsive. Bonds: Job, Poor, Immigrant. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Kyle Mellerelel, Male Half-Elf Bard 3
Medium (5'2") Half-Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)17 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Elven, Celestial, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1 Crowbar. 1 Simple lock.


Social Check DCs

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