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NPC Generator

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Advanced [show]


Isabella Barton, Female Human [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is renowned for her bright grey dresses and hats. She has slicked back golden hair. Her fierce brown eyes like to dwell on things.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She believes the world needs to unite to get rid of dire rats once and for all.

History: She comes from a rich northern family. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She now mingles about in high society.

Motivation: Wishes to resurrect an old love; and she is greedy

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Rich, Immigrant, In love. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Isabella Barton, Female Human Expert 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 9 (-1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp. Azurite (8 gp).


Social Check DCs


Dench Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is fair and his fingers are delicate and long. His golden hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He receives visions of the future at random moments

History: Born in the south to a Performer, Dench learned a great deal about his father's area of expertise. A gifted student he started as a Architect, but he got bored and became a Performer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Gifted. Bonds: Rich, Attractive, Job. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Dench Bentley, Male Half-Orc Paladin 13
Medium (6'7") Half-Orc, Neutral Evil (CR 13)
Armor Class 14
Hit Points 97 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Deception +5, Religion +5
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 4000 gp. Aquamarine (300 gp). Golden pearl (110 gp). Jade (110 gp). Zircon (30 gp). Bloodstone (30 gp). Smoky quartz (30 gp). Zircon (30 gp). 1 Minor magic item.


Social Check DCs


Zedaar Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. He has dyed his greying rusty crest a little too much giving a sharp rusty color. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the north. Brilliant and gifted he never wanted to apply himself. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zedaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To settle down with his crush.

Ideals: Gifted, Fighting. Flaws: Addict, Selfish. Bonds: Immigrant. Occupation: Laborer

Voice: Mumbles to self between sentences

Attributes [hide]

Zedaar Tiammanthyllish, Male Dragonborn Paladin 4
Medium (6'7") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 25000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ovina Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She is bristling with hidden weapons, mostly shields and warhammers. Her white hair is cut jaggedly and amateurishly. She is baby faced.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She invites people to come help in her community garden.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Beggar hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to end her boredom

Ideals: Philantrophist. Flaws: Mundane. Bonds: Criminal record, Poor. Occupation: Beggar

Voice: Breathy voice

Attributes [hide]

Ovina Balderk, Female Dwarf Aristocrat 5
Medium (3'10") Dwarf, True Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 20000 cp. Fire opal (1500 gp). Blue quartz (7 gp).


Social Check DCs


Alberich Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a wide-brimmed hat to hide his balding. His brown eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Alberich was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Alberich and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Alberich Balderk, Male Dwarf Commoner 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Athletics +3, Investigation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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