Azgrom Lester, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When he's not drinking or sleeping the drinks off, he's doing music.
History: Sold as a small child to a brothel owner, Azgrom was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal music training, and achieved minor success. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic. Flaws: Insane, Selfish. Bonds: Mentor. Occupation: Shipwright
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Emeny Walpole, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy blonde stubble. She wears dark leathers with embroidery. She has a hunchback. Her hair is long and blonde with streaks of red, and is pulled back with small brown clips. She is baby faced.
Personality: She has a massive crush on the younger sibling of the Layabout who has hired her part-time. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Emeny grew up listening to her father's many stories. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has dedicated herself to building a better world.
Motivation: She would like to get married and retire; and she wants to get laid
Flaws: Ugly, Impulsive. Bonds: Has a crush, Adventurer, Mentor. Occupation: Layabout
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 10)
Armor Class 11
Hit Points 66 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 2400 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Large well-done wool tapestry (300 gp).
Vondal Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is lengthy. His ears are large.
Personality: He is extraordinarily eccentric. He misses his home and complains about the freezing weather, even in summer.
History: Born in the north to a Animal Trainer, Vondal learned a great deal about his mother's area of expertise. Cursed with lycanthropy at a very young age, Vondal has worked very hard to control his curse. He left for the north, certain he would find work there.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Ugly, Insane, Disease. Bonds: Immigrant, Job. Occupation: Animal Trainer
Voice: Eastern European accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 900 sp. 1 Half-Plate.
Spring Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears pastel leather gloves, a pastel jacket, and tight pants. Her cinnamon fur, when down, is lengthy. She is very pretty but has cold, dead eyes.
Personality: She speaks before she thinks and is too direct. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gifted from a young age, Spring studied abroad. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and to prove her worth to the world
Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Healer
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 6000 cp. Brown-green garnet (110 gp).
Windy Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she very much looks the part of a Assassin. Her fur is orange and curly. She has several tiny topaz earrings on each ear.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She always tries to repair and not replace. It was this mentality that drove her into the Assassin business.
History: She was raised in a white middle class family as the only child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Seamstress, but doesn't like to broadcast it.
Motivation: She is greedy; and a deep hatred of gnolls
Ideals: Persistence. Flaws: Mundane. Bonds: Job, Rich, Enemies. Occupation: Assassin
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 700 gp.
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