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Cockaby Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. His blonde hair is cut short with large spiked bangs in the front. His eyes are hazel and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Disease. Bonds: Slave, Adventurer, Rich. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

Cockaby Glittergem, Male Gnome Paladin 3
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)16 (+3) 14 (+2)9 (-1)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Aline Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright violet and white, and wears rings and necklaces with large, colorful gems. She has a moderate pudge and is not very fit. Her golden hair is heavily combed to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: While she acts the brute, she is far gentler than she would appear. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother had invested heavily in several trade routes and wanted her to inherit them. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Aline never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She's repulsed by the PC; and she is greedy

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor, In love. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Aline Gentry, Female Half-Elf Bard 7
Medium (4'9") Half-Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 56 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 15 (+2)10 (+0)
Skills History +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 500 gp. Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Trym Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is constantly adorned with expensive silk clothing, often dyed in bright red and green, and wears rings and necklaces with large, colorful gems. She is an epitome of beauty. Her white hair is cut short with large spiked bangs in the front. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She also hits on women, regardless of circumstances.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After a long history of fighting, Trym and her spouse have recently divorced.

Motivation: Wants her loneliness to end; and she is content

Flaws: Antagonistic, Mundane. Bonds: Rich, Attractive, Has a crush, Immigrant. Occupation: Bellfounder

Voice: Spits and sputters

Attributes [hide]

Trym Shadowquick, Female Halfling Fighter 6
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)17 (+3) 13 (+1)16 (+3)
Skills History +6, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Gnome, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ahrim Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Architect, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He wears a wide-brimmed hat to hide his balding. He has a dull look in his silver eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great joy in being the best Architect in town.

History: Ahrim lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Farmer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's since become an addict/alcoholic.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and half-elven compassion

Flaws: Ugly, Addict, Racist. Bonds: Job, Family. Occupation: Architect

Voice: Farmer accent

Attributes [hide]

Ahrim Ennui, Male Tiefling Fighter 4
Medium (5'6") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 10 (+0)18 (+4)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Chem Open, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'8" and does not wear sleeves and tends to eschew shirts when he can avoid it. His right leg appears badly burned and disfigured. He has styled his dark red hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a criminal king-pin and mafia family A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Flaws: Fearful. Bonds: Job, Criminal record, Debt. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Chem Open, Male Tiefling Aristocrat 2
Medium (5'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 310 gp.


Social Check DCs

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