Kansif Royston, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears rags and sports a simple walking cane. Her brown hair has been sun bleached extensively. Her blue eyes dart from person to person.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Kansif lived on a farm with her mother, near the main road leading to a nearby town. Kansif was born on a far western plains where she grew up under the tutelage of her mother, an expert Bricklayer. She has since lost track of the people in her past.
Motivation: To unite with her brother; and an old rival family wants her found
Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Immigrant, Mentor, Family. Occupation: Bricklayer
Voice: Posh accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Druidic, Ignan
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +6
Possessions: 1100 gp.
Hunter Gentry, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears suspenders and brown workpants. His shirt is yellow, and he wears a heavy brown leather apron most of the time. He has done his best to style his golden hair to look like a famous performer. His fierce hazel eyes like to dwell on things.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a font of random trivia from the lore and stories he has discovered
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Optimist, Logical. Flaws: Ugly. Bonds: Mentor. Occupation: Locksmith
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 43 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 43000 sp.
Râsh Adley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze. He keeps his red hair in a flapper bob. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Locksmith like his mother before him.
Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Rich, Adventurer, Military, Job. Occupation: Locksmith
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 9000 cp.
Vaina Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a yellow shirt with thin green vertical stripes and tan pants. She is bald on top and has large blonde tufts of hair around her ears. Her face is scarred and worn.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Vaina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Vaina's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Vaina and her spouse have recently divorced.
Motivation: She is content; and she's repulsed by the pc
Ideals: Professionalism. Flaws: Ugly, Antagonistic, Mundane. Bonds: Mentor. Occupation: Spy
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 19000 cp. 1 Darkwood Buckler.
Helgret Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears a brown vest and prefers tan and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her long blonde hair reaches down to her waist. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Gifted, Impeccable. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Mayor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 8)
Armor Class 11
Hit Points 54 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Giant
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1300 gp. Aquamarine (1500 gp). Alexandrite (1500 gp).
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