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Advanced [show]


Marastyr Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is well dressed, but even with her fine clothing she looks run-down, and sports empty pouches on her belt. Her hair is always cut to a buzz. This blue eyed northerner is not easily forgotten.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is lazy and tries to find solutions quickly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents enrolled her in a Fighter school at a young age so that she could practice her arcane talents. She left for the north, certain she would find work there.

Motivation: Money/treasure; and to reunite with her absent mother

Ideals: Gifted. Flaws: Lazy. Bonds: Rich, Immigrant, Family. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Marastyr Bloodkith, Female Dwarf Fighter 8
Medium (3'11") Dwarf, True Neutral (CR 8)
Armor Class 11
Hit Points 86 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)9 (-1) 8 (-1)8 (-1)
Skills Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: Red garnet (90 gp). Red-brown spinel (90 gp). Rose (60 gp).


Social Check DCs


Barendd Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. His silver hair is cut short. He has several tiny opal earrings on each ear.

Personality: Barendd speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Barendd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Athletic, Impeccable, Philantrophist. Bonds: Rich, In love. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Barendd Loderr, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)13 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1700 sp. Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Breastplate.


Social Check DCs


Gormogord Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and muscular, this southern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is cut short with large spiked bangs in the front. His eyes are violet and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 5 years old his parents immigrated from the south. He worked as a nervous Miller and found it very stressful. He left for the south, certain he would find work there.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and money/treasure

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Gormogord Whispermouse, Male Halfling Ranger 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)8 (-1) 17 (+3)11 (+0)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 100 gp. Moss agate (11 gp). Smoky quartz (70 gp). Deep blue spinel (1600 gp). Moonstone (70 gp). 1 Minor magic item.


Social Check DCs


Broce Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His white hair is heavily combed to the right. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Expert school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Military. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Broce Bafflestone, Male Gnome Expert 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)14 (+2) 9 (-1)16 (+3)
Skills Animal Handling +1, Stealth +1
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 34000 sp. Rock crystal (50 gp). Black pearl (300 gp). Golden yellow topaz (300 gp).


Social Check DCs


Williamina Northcott, Female Human [Permalink]

Personal [hide]

Description: She wears bulky grey painted plate armor. She has dyed her greying red hair a little too much giving a sharp red color. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: A skeptical and narcissistic woman, Williamina's first love is herself. Her second love is also herself. The war was a terrible time for her, and Williamina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She served in the navy to pay for her family's outstanding loans. When Williamina reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She got money to start a business from the gang present in town. She is greatly indebted to them.

Motivation: She doesn't get along with people that don't share her tastes; and she loathes her own lifestyle

Ideals: Impeccable. Flaws: Ugly, Insane, Depressed. Bonds: Military. Occupation: Priest

Voice: Timid voice

Attributes [hide]

Williamina Northcott, Female Human Aristocrat 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)9 (-1) 12 (+1)15 (+2)
Skills History +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 60 gp. Moss agate (10 gp).


Social Check DCs

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