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Advanced [show]


Serpent Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in a clean pastel cloak covering her clean studded leather. Her fur is cut close to her head. Her eyes are green and beady.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Serpent hails from a village terrorized by dire rats. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: Many dire rats want her driven away; and a strong sense of loyalty to dwarven people

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Enemies, Slave. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Serpent Of Clay, Female Tabaxi Warrior 12
Medium (5'0") Tabaxi, Neutral Good (CR 12)
Armor Class 11
Hit Points 78 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 9 (-1)7 (-2)
Skills Athletics +6, Survival +3
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +3

Possessions: 2000 gp.


Social Check DCs


Mardred Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is well dressed, but even with her fine clothing she looks run-down. She is muscular with a powerful set of arms. Sporting a black mohawk this woman's hair draws a lot of attention. She has violet eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a ruthless business woman, a trait she acquired from her mother.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fortune-teller. She then took over the family business and is one of the better Fortune-teller for hire.

Motivation: She is unsatisfied with her job; and she feels kind of lost in life

Ideals: Persistence, Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Job. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Mardred Strakeln, Female Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)7 (-2) 10 (+0)10 (+0)
Skills Intimidation +2, Investigation +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Portia Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries a battered crossbow and tarnished bow as well. She has no hair. Her violet eyes lackadaisically let the world flow into them.

Personality: She is fixated on the number 94. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was always very intelligent and has formed a secret society of specialists.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insane, Secretive. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Portia Wildcloak, Female Halfling Barbarian 7
Small (2'10") Halfling, Chaotic Neutral (CR 7)
Armor Class 15
Hit Points 47 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Elven, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 11000 sp.


Social Check DCs


Sarah Benson, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has chestnut hair. She is very pretty but has cold, dead eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She never wears the same outfit twice, unless she absolutely has to.

History: Sarah was born with her father's beautiful face. In her 13th year, her parents were killed by a goblins raid, leaving Sarah alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Persistence, Artistic, Fighting. Bonds: Rich, Attractive, Enemies. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Sarah Benson, Female Human Ranger 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 16 (+3)10 (+0)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Terran, Abyssal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 sp. Amber (90 gp).


Social Check DCs


Serpent In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a deerstalker hat to cover his moderate length gray fur. His amber unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Sculptor, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Attractive, Enemies. Occupation: Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Serpent In the Wind, Male Tabaxi Sorcerer 13
Medium (6'0") Tabaxi, Lawful Evil (CR 13)
Armor Class 14
Hit Points 69 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 16 (+3)15 (+2) 10 (+0)15 (+2)
Skills Stealth +8, Survival +4
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666666

Possessions: 900 pp. Brown-green garnet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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