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NPC Generator

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Advanced [show]


Lidda TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a worn and beaten armor. She wears a top hat to cover her moderate length red hair. She wears a mask on her face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Lidda was raised in a hard working conservative environment. Her first spouse was a Cook, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has worked as a Bellfounder like her mother before her.

Motivation: Dwarven compassion; and balancing her hectic life and new bellfounder responsibilities is difficult

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Job, Family. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Lidda TellPenny, Female Halfling Druid 10
Small (2'8") Halfling, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 40 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Draconic, Infernal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 14000 sp.


Social Check DCs


Three Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his gray fur down. He has gleaming, smiling green eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To unite with his brother; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Immigrant, Mentor. Occupation: Weaver

Voice: Posh accent

Attributes [hide]

Three Paws, Male Tabaxi Fighter 10
Medium (5'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 45 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 16 (+3)17 (+3)
Skills Persuasion +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin black vertical stripes and tan pants. She has a slight overbite and is overall scrawny. She has styled her red fur well, parting it to the left. She tend to wears goggles to shield her eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her job bores her to no end. She has decided to make it more interesting.

History: She was born blind and as such lacked many opportunities for work. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now travels the world, in search of power and loot.

Motivation: She is terrified, and will act out of fear; and she's looking for her big break

Ideals: Opinionated. Flaws: Disease, Fearful. Bonds: Adventurer, Criminal record. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Trail On the Water, Female Tabaxi Cleric 4
Medium (6'4") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)7 (-2) 12 (+1)11 (+0)
Skills Nature +0, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 1 Antitoxin. 3 Tanglefoot bags. 3 Holy water.


Social Check DCs


Frug Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. His hair is red and curly. His fierce hazel eyes like to dwell on things.

Personality: Frug wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Slave Trader profession.

History: Frug was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Expand his business.

Ideals: Disciplined. Bonds: Rich, Slave, Job, Adventurer. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Frug Oomtrowl, Male Gnome Expert 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 10 (+0)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. 1 Masterwork Light steel shield.


Social Check DCs


Odo Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Odo lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. By chance he met his brother recently and the two have been together since.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Insane, Hedonist. Bonds: Family. Occupation: Brewer

Voice: Old thin voice

Attributes [hide]

Odo Mori, Male Half-Elf Warrior 2
Medium (5'0") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 390 gp. Rhodochrosite (14 gp). Red garnet (60 gp).


Social Check DCs

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