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NPC Generator

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Advanced [show]


Falkrunn Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses in brown turtlenecks beneath a black coat with red slacks. Her red hair is braided into rings. Her face is scarred and worn.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Around other people she will do her best to conceal her emotions and appear jolly.

History: Falkrunn was born in the east. At a young age she loved to build and create. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and wants to raise her children well

Ideals: Joker, Persistence. Flaws: Ugly, Shy. Bonds: Debt. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Falkrunn Fireforge, Female Dwarf Aristocrat 3
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Morkral Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Morkral took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: He is greedy.

Ideals: Fighting, Optimist, Gifted. Flaws: Insomniac. Bonds: Rich. Occupation: Adventurer

Voice: Spits words with contempt

Attributes [hide]

Morkral Hammerstone, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)6 (-2) 13 (+1)3 (-4)
Skills Acrobatics +4, History +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Crampernap Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fancy tan suit. His white hair is heavily combed to the left. His eyes are green and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Butcher. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a forest tribe. He was an athlete and attended two major summer competitions. He never won. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Crampernap never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Athletic, Optimist. Bonds: Attractive, Job, In love, Nature. Occupation: Butcher

Voice: High pitched, excited

Attributes [hide]

Crampernap Daergel, Male Gnome Rogue 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Acrobatics +0, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Auran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +4

Possessions: 100 gp. A life-sized copper and silver statuette of a cockatrice. (30 gp).


Social Check DCs


Oriel Branson, Female Human [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears many layers of old clothing at all times. Her skin is also unnaturally pale. She has dyed her greying silver hair a little too much giving a sharp silver color. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Oriel is combative with any and all who dare try her patience in the slightest.

History: She was raised in a desert tribe. Over the years she perfected her riding and shooting skills. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and wants to raise her children well

Ideals: Optimist, Justice. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Stylist

Voice: Speaks with a cold

Attributes [hide]

Oriel Branson, Female Human Fighter 8
Medium (4'10") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)7 (-2) 7 (-2)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1600 gp. Alexandrite (600 gp). Deep blue spinel (600 gp).


Social Check DCs


Shivering Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel trousers with blue and brown striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. His fur is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Bonds: Attractive, Nature, Rich, Military. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Shivering Candle, Male Tabaxi Paladin 13
Medium (6'3") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 117 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)14 (+2) 9 (-1)14 (+2)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Old masterpiece painting (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Large well-done wool tapestry (200 gp). Gold and ruby ring (3000 gp). A necklace of small pink pearls (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Jeweled gold crown (6000 gp). 1 Minor magic item.


Social Check DCs

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