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NPC Generator

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Advanced [show]


Oriel Middleton, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is renowned for her bright grey dresses and hats. Her chestnut hair is cut jaggedly and amateurishly. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She also has developed a complete distrust of the Performer profession.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Like her father and her sister before her, after school she went straight into learning to become a Mercenary. She has recently gotten a pet goose that steals things from people.

Motivation: She would like to get married and retire; and she has comitted a past crime that haunts her to this day

Flaws: Antagonistic. Bonds: Job, Criminal record, Has a crush. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Oriel Middleton, Female Human Sorcerer 1
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 6 (-2)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Mary Marlee, Female Human [Permalink]

Personal [hide]

Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is muscular with a powerful set of arms. She wears a wide-brimmed hat to cover her moderate length blonde hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She would rather hide behind her crafts than deal with other people.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Rich, Adventurer. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mary Marlee, Female Human Ranger 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp. 1 Average lock.


Social Check DCs


Shane Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears rags and sports a simple walking cane. With a patchy white beard and wild white hair. He tend to wears goggles to shield his eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is able to make almost anything out of random pieces of junk.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants revenge against brigands.

Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Poor, Enemies. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Shane Spaulding, Male Human Cleric 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)11 (+0) 10 (+0)15 (+2)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Loopmottin Sympony, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in collared shirts and wears a proper scarf over her head. She has wavy auburn hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She is a Deep Scion in disguise. She went to a religious school and was inspired by the priests there in charitable deeds. She has dedicated herself to building a better world.

Motivation: She desires power and/or immortality; and she's looking for her big break

Flaws: Secretive. Bonds: Attractive, Adventurer, Religious. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Loopmottin Sympony, Female Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp.


Social Check DCs


Akmen Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a faded coat and loose pants complete with small hat. His silver hair, when down, is lengthy. His eyes are silver and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He feeds upon the attention of others.

History: Akmen was born in the west. At a young age he loved to build and create. He found a children's book about a Tiefling Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Akmen Loyalty, Male Tiefling Adept 3
Medium (5'9") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)13 (+1) 17 (+3)11 (+0)
Skills Arcana +3, Survival +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Onyx (60 gp).


Social Check DCs

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