Antinua Boleem, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She tends to wear a yellow poncho over her likewise colored trousers and shirt. Her golden hair is cut short with large spiked bangs in the front. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She uses divination through singing.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Dilettante arts, while her mother instructed her in etiquette, music and courtly manner. While studying, she fell in love. They married and had a son. She has built up a small fortune and can afford her own way.
Motivation: Many illithids want her driven away; and she has money and likes to spend it
Ideals: Optimist, Gifted. Bonds: Rich, In love, Enemies. Occupation: Dilettante
Voice: Dutch accent
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 100 gp. Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Windy Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Sage. His lavender fur is lengthy. His eyes, though not visible through his cowl, are green.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.
Motivation: To clean up the streets; and to be a sellsword again
Flaws: Insane. Bonds: Guardian, Immigrant, Nature, Job. Occupation: Sage
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 7 (-2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. Freshwater pearl (8 gp).
Emerald Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 6'2" and is a bit bulky. She is very muscular particularly in the legs. She wears suspenders and pastel workpants. Her shirt is grey, and she wears a heavy pastel leather apron most of the time. Her black fur is drawn into a tight pony tail with a clover scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Her mother raised her in a mountain cabin. She moved out north to avoid the crime she committed. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption
Ideals: Disciplined. Bonds: Attractive, Family, Nature, Criminal record. Occupation: Architect
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 50000 cp. Violet garnet (200 gp). Freshwater pearl (8 gp). Violet garnet (200 gp).
Matilda Webley, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a simple brown robe with grey stripes complete with hood. Her blonde hair is matted, messy, and big. Her eyes are gray and beady.
Personality: She is overprotective of those who hire her services. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born in a small village she learned the ways of the warrior from her mother. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets.
Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Guardian, Family. Occupation: Soapmaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp. 4 Alchemist’s fire.
Oriel Marleigh, Female Human [Permalink]
Personal [hide]
Description: Standing 5'11", this woman wears just a brown suit. She sports a flattop hair cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She snorts whenever she laughs or is feeling confident. She invites people to come help in her community garden.
History: She is a Slaad in disguise. She worked as a nervous Sculptor and found it very stressful. She became a Sculptor soon after.
Motivation: Wants a kiss; and sabotage a competitor
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Sculptor
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 5 (-3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 220 gp. 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!