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Advanced [show]


Waywocket Turen, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a blue shirt with thin brown vertical stripes and black pants. She wears her blonde hair up. Her green eyes dart from person to person.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She enjoys reading and quiet.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her brother recently and the two have been together since.

Motivation: She is unsatisfied with her job.

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Bricklayer

Voice: French accent

Attributes [hide]

Waywocket Turen, Female Gnome Expert 11
Small (3'0") Gnome, True Neutral (CR 11)
Armor Class 14
Hit Points 37 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)16 (+3) 16 (+3)13 (+1)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Celestial, Goblin
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 3100 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Fire opal pendant on a fine gold chain (1900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Taklinn Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is long and unkept. He has a tattooed face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Taklinn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Taklinn was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Taklinn's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Taklinn and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to be a junk dealer again

Flaws: Ugly, Greedy, Antagonistic. Bonds: Poor. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Taklinn Brawnanvil, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)9 (-1) 15 (+2)10 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 60 gp.


Social Check DCs


Nalral Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears grey leather gloves, a grey jacket, and tight pants. He has shaved his head bald. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Nalral was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Nalral's father didn't care for him much, and the feeling was mutual. He left for the east, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Addict, Greedy, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Nalral Rumnaheim, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)14 (+2) 6 (-2)11 (+0)
Skills Investigation +4, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 200 gp.


Social Check DCs


Lone Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern woman wears dark leathers with embroidery. She wears her beige fur up. She has a tattooed face.

Personality: She is irascible and easily irritated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Lone was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. She's also a talented Performer, but doesn't like to broadcast it.

Motivation: Expand her business; and to reunite with her old friends

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Lone Thundercloud, Female Tabaxi Aristocrat 7
Medium (5'7") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Nature +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 400 gp. Pink pearl (50 gp). Moss agate (6 gp). Star rose quartz (30 gp). Jade (50 gp).


Social Check DCs


Millicent Langston, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her red hair is heavily combed to the left. Her gray eyes dart from person to person.

Personality: Millicent hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is harsh and unforgiving.

History: Born in the west to a Dyer, Millicent learned a great deal about her mother's area of expertise. She worked as a nervous Dyer and found it very stressful. She tends to her Dyer job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Millicent Langston, Female Human Expert 11
Medium (5'8") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 66 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)13 (+1) 15 (+2)8 (-1)
Skills Arcana +5, Athletics +7
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +7

Possessions: 160 pp. Silver comb with moonstones (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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