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NPC Generator

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Advanced [show]


Thamior Iranapha, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Opinionated, Impeccable. Flaws: Forgetful. Bonds: Rich, Mentor, Adventurer. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Thamior Iranapha, Male Elf Paladin 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)12 (+1) 13 (+1)17 (+3)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2000 sp.


Social Check DCs


Ronwe Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She prefers to wear flannel. She has done her best to style her silver hair to look like a famous performer. She wears crescent spectacles with a black brim.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She believes the world needs to unite to get rid of goblins once and for all.

History: Ronwe was raised in a hard working conservative environment. There was a wharf not far from home where she often wandered off to fish. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She has a rivalry with the Church that dominates her actions; and she wants revenge against goblins

Flaws: Secretive. Bonds: Job, Enemies, Nature, Religious. Occupation: Barber

Voice: Pronounces O like U

Attributes [hide]

Ronwe Mystery, Female Tiefling Aristocrat 2
Medium (5'11") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 5 (-3)14 (+2)
Skills Religion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Five Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red fur is thinning but still full. Her face is covered beneath a completely black helmet.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She invites people to come help in her community garden.

History: Her parents moved while she was still in utero so she is the first generation to be born here. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now spends her time doing works of charity.

Motivation: Wishes to resurrect an old love; and to clean up the streets

Ideals: Joker, Philantrophist. Bonds: Immigrant, In love. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Five Mirror, Female Tabaxi Expert 5
Medium (5'9") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 8 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 7 (-2)12 (+1) 12 (+1)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 600 gp. Red spinel (110 gp).


Social Check DCs


Arumawann Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He wears an entirely tan suit with black socks and a vest with buckled shoes. With bright blonde hair and a scraggly beard. His eyes are hazel and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is harsh and unforgiving.

History: Arumawann was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Passionate. Flaws: Antagonistic. Bonds: Job, Family, Debt. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Arumawann Maekkelferce, Male Gnome Commoner 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)9 (-1) 15 (+2)7 (-2)
Skills Intimidation +0, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Ozyman Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a red coat. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He uses divination through singing.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by drow. Ozyman was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Religious, Enemies. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Ozyman Fatrabbit, Male Halfling Barbarian 4
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)9 (-1) 12 (+1)15 (+2)
Skills History +1, Nature +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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