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Advanced [show]


Harriet Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: 2'9" and lanky with angular features, she is an attractive figure. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is greying and her face has many wrinkles. Her half smiles and blue eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Harriet isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. Flattery will make her almost putty in your hands.

History: She was born in the south. A few years later when the east was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Selfish. Bonds: Poor, Attractive, Immigrant. Occupation: Armorer

Voice: Switch between two voices

Attributes [hide]

Harriet Elderberry, Female Halfling Wizard 5
Small (2'9") Halfling, Neutral Good (CR 5)
Armor Class 9
Hit Points 14 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 10 (+0)14 (+2) 17 (+3)9 (-1)
Skills Medicine +6, Performance +2
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Giant
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: Black pearl (900 gp). Jade (150 gp).


Social Check DCs


Qualen Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear tan pants and tee shirts. He has a small bristly mustache and wavy blonde hair. This hazel eyed southerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Qualen was born with his mother's beautiful face. When Qualen reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Disease. Bonds: Family, Attractive, Military. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Qualen Welber, Male Gnome Rogue 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 8 (-1)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Giant, Terran
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 42000 sp.


Social Check DCs


Nimble Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a robe, a symbol of death around her neck, and a warhammer on her belt. Her fur, while still mostly yellow, has prominent grey streaks. Her fierce yellow eyes like to dwell on things.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nimble fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She seems to be bored by most things.

Ideals: Fighting, Artistic, Athletic. Flaws: Antagonistic, Mundane. Occupation: Performer

Voice: Can't modulate volume

Attributes [hide]

Nimble Buttons, Female Tabaxi Barbarian 10
Medium (6'5") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 92 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 18 (+4)9 (-1)
Skills Perception +8, Stealth +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Zephan Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. He wears a broad hat to cover his moderate length purple hair. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with painting.

History: Zephan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Zephan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and to reunite with his old friends

Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Poor, Immigrant. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Zephan Doubt, Male Tiefling Cleric 1
Medium (5'7") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)18 (+4) 9 (-1)14 (+2)
Skills Religion +6, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Elven, Undercommon, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Oskar Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a grey and blue robe with the hood down. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Oskar was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now owns his own business.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Shy. Bonds: Job, Poor, Adventurer. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Oskar Loderr, Male Dwarf Barbarian 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Investigation +1, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 400 sp. 1 Chain shirt.


Social Check DCs

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