Thea Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of scythes, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her golden hair is cut short. She has violet eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Thea was raised in a hard working conservative environment. Through the years after Thea was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Thea's father didn't care for her much, and the feeling was mutual. She then took over the family business and is one of the better Shipwright for hire.
Motivation: Wants to open a new tavern; and her spouse's relatives view her with great suspicion
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Shipwright
Voice: Slow speaker
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 22 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 8 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. 1 Minor magic item.
Unvera Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is wearing a perfectly clean shirt and pair of pants. Her golden hair, when down, is lengthy. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She feeds upon the attention of others.
History: She is the product a well kept family trust fund and as such has never really known need. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has achieved small success as a Barrister.
Motivation: To settle down with her crush; and she'd like to take her coworkers down a peg
Flaws: Shy. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Barrister
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Bullseye lantern.
Warryn Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. His chestnut hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His spouse's relatives view him with great suspicion; and meet up once more with his childhood friend
Ideals: Opinionated. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Masseuse
Voice: Loud with bravado
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Auran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Himo Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He sports blue clothing, slightly heavier than average wear. He has a slight overbite and is overall scrawny. His Stetson hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are blue.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his mother out around the business and became quite the natural. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: He wants to get laid; and to be a painter again
Flaws: Ugly, Secretive. Bonds: Immigrant, Job, Has a crush. Occupation: Mason
Voice: Indian accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 12)
Armor Class 11
Hit Points 81 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item.
Odo Beitz, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'4" and is wearing colorful clothing, dressed as a Sailor. He has moderate length brown hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Flattery will make him almost putty in your hands.
History: He got into the Sailor business at a young age. He worked as a nervous Sailor and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Meet up once more with his childhood friend; and to be a spy again
Flaws: Antagonistic, Selfish. Bonds: Attractive, Job, Adventurer. Occupation: Sailor
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 sp. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
