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NPC Generator

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Advanced [show]


Griselda Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a violet poncho over her likewise colored trousers and shirt. Her hair is greying and her face has many wrinkles. Her ears are large.

Personality: Griselda wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Griselda is combative with any and all who dare try her patience in the slightest.

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Scribe hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: She's looking for her big break.

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Scribe

Voice: Squeaky

Attributes [hide]

Griselda Staurheim, Female Half-Elf Wizard 11
Medium (5'7") Half-Elf, Chaotic Good (CR 11)
Armor Class 9
Hit Points 27 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)15 (+2) 9 (-1)10 (+0)
Skills Religion +6, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 1200 gp. Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zykroff Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears suspenders and green workpants. Her shirt is brown, and she wears a heavy green leather apron most of the time. Her scarlet crest is braided into rings. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Zykroff lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: To reunite with her absent mother.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Tailor

Voice: Strong lisp

Attributes [hide]

Zykroff Kerrhylon, Female Dragonborn Cleric 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Red garnet (70 gp).


Social Check DCs


Dynamic In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has moderate length red fur. His green eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a ruthless business man, a trait he acquired from his mother.

History: Dynamic was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Poor, Adventurer, Religious. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Dynamic In Woods, Male Tabaxi Aristocrat 6
Medium (5'1") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)11 (+0) 10 (+0)14 (+2)
Skills Athletics +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Traki Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. He has a long black beard with little hanging trinkets. He has gray eyes and a blue hat with a black feather.

Personality: Traki is depressed about a lot of things. He tends to be a nihilist. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 6 years old his parents immigrated from the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His relatives are trying to arrange a marriage; and he loathes his own lifestyle

Flaws: Depressed, Antagonistic. Bonds: Mentor, Immigrant, Adventurer, Family. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Traki Lathalas, Male Elf Druid 13
Medium (4'8") Elf, Neutral Good (CR 13)
Armor Class 9
Hit Points 68 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 3000 gp. Black star sapphire (1600 gp). Silver pearl (110 gp). Sardonyx (30 gp). Sard (30 gp). Jet (110 gp). White opal (1600 gp). 1 Minor magic item.


Social Check DCs


Millicent Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'5". She likes to wear darkened spectacles and heavy clothing, no matter the weather, and her gloved hand is found clutching a ceremonial dagger. Her auburn hair is styled in orderly dreadlocks. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: When she was but 6 years old her parents immigrated from the north. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Millicent took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She left for the north, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant, Nature. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Millicent Sherman, Female Half-Elf Warrior 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)9 (-1) 9 (-1)10 (+0)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Jade (50 gp).


Social Check DCs

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