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Advanced [show]


Beloril Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time, he is not a threatening figure. His golden hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Beloril is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy, self-centered, vain, and jealous.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Artistic, Persistence. Flaws: Insane, Selfish. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Beloril Orcfoe, Male Dwarf Adept 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)8 (-1) 13 (+1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp.


Social Check DCs


Marastyr Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears bulky brown painted plate armor. She has a long silver ponytail with little hanging trinkets. She has a tattooed face.

Personality: She is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Marastyr lived on a farm with her mother, near the main road leading to a nearby town. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has since lost track of the people in her past.

Motivation: She wants to meet her childhood hero; and she is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane. Bonds: Family, Religious, Adventurer. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Marastyr Thrahak, Female Dwarf Ranger 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)10 (+0) 12 (+1)8 (-1)
Skills Acrobatics +1, Arcana +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Fargrim Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of spears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His brown hair is knotted and matted. He has a dull look in his hazel eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also hits on women, regardless of circumstances.

History: Fargrim hails from a village terrorized by orcs. Like his mother and his brother before him, after school he went straight into learning to become a Soapmaker. He became a Soapmaker soon after.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting. Bonds: Criminal record, Has a crush, Enemies, Job. Occupation: Soapmaker

Voice: Soothing and warm

Attributes [hide]

Fargrim Hammerstone, Male Dwarf Fighter 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)11 (+0) 10 (+0)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 240 gp.


Social Check DCs


Korfel Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He is typically in his Gardener uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long golden hair kept up in a rat tail. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He feeds upon the attention of others.

History: Korfel was born with his mother's beautiful face. Like his mother and his sister before him, after school he went straight into learning to become a Gardener. He now owns his own business.

Motivation: Expand his business; and sabotage a competitor

Flaws: Addict, Shy. Bonds: Job, Attractive. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Korfel Meliamne, Male Half-Elf Warrior 10
Medium (4'11") Half-Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 56 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 14 (+2)8 (-1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Giant, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2300 gp.


Social Check DCs


Aura Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her yellow fur is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She enjoys reading and quiet.

History: Born in the east to a Miller, Aura learned a great deal about her father's area of expertise. A gifted student she started as a Masseuse, but she got bored and became a Miller. She ran away from her former home and has been making her living as a Miller for the past few years.

Motivation: To get a good night's sleep; and expand her business

Ideals: Athletic, Logical. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Aura Wind, Female Tabaxi Expert 2
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 4 (-3)17 (+3) 11 (+0)16 (+3)
Skills History +5, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs

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