Agnes Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She is portly but not overly obese. She has shaved her head bald. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Energy wise she seems alert and responsive.
History: Born in the west to a Miner, Agnes learned a great deal about her father's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She inherited the family business which she has now maintained for 2 years.
Motivation: To get a good night's sleep; and balancing her hectic life and new miner responsibilities is difficult
Ideals: Philantrophist, Professionalism. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Miner
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 5000 sp. Rich purple corundum (1600 gp). Black pearl (700 gp). Brown-green garnet (40 gp). Golden pearl (40 gp).
Naivara Mellegaard, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman typically wears yellow cloth garments or leather armor and is in decent physical shape. She has moderate length auburn hair. She wears round tiny glasses practically rammed into her face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She got into the Dyer business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. By chance she met her brother recently and the two have been together since.
Motivation: Expand her business.
Ideals: Persistence, Philantrophist. Bonds: Job, Family. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 260 gp. Brass mug with jade inlays (300 gp). Solid gold idol (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).
Blorg Halsey, Male Half-Orc [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. His blonde hair is cut jaggedly and amateurishly. He has several tiny jet earrings on each ear.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Blorg was born in the south. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Justice, Persistence. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Glassblower
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 18 (+4) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 600 gp. Tiger eye turquoise (5 gp). Iolite (50 gp). 1 Minor magic item.
Nadarr Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His copper crest is braided into rings. He tend to wears goggles to shield his eyes.
Personality: Abrasive and pushy, he has a hard time making friends. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Dragonborn Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Nadarr and his spouse have recently divorced.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Rich. Occupation: Fletcher
Voice: Low range voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 18000 sp. 1 Minor magic item.
Fragrant Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel tunic with green highlights, and long brown pants that bunch up around his shoes, and he perpetually has his ceremonial dagger ready. He has no fur. His face is covered beneath a completely black helmet.
Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Persistence. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Architect
Voice: French accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. Sard (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!