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Advanced [show]


Solomon Leighton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. He sports a flattop hair cut. He has amber eyes and a grey hat with a black feather.

Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and he's looking for his big break

Ideals: Athletic, Entrepeneur. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Solomon Leighton, Male Human Expert 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 160 gp.


Social Check DCs


Miles Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries hand crossbows. He keeps his brown hair in a flapper bob. His fierce amber eyes like to dwell on things.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a small toy that he constantly fidgets with.

History: Miles was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Miles took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Masseuse

Voice: Speaks with a cold

Attributes [hide]

Miles Beckwith, Male Human Aristocrat 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. Brown-green garnet (70 gp).


Social Check DCs


Murgen Marleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears silk and lounges about seductively. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She always tries to repair and not replace. It was this mentality that drove her into the Weaver business.

History: The child of southern immigrants she idolized her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and she is terrified, and will act out of fear

Ideals: Disciplined, Persistence, Logical. Bonds: Attractive, Immigrant. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Murgen Marleigh, Female Half-Orc Wizard 2
Medium (6'5") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 6 (-2)9 (-1) 12 (+1)9 (-1)
Skills Investigation +1, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp.


Social Check DCs


Meriele Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Her hair is auburn and very short. She is baby faced.

Personality: She speaks before she thinks and is too direct. She is obsessed with a lost civilization.

History: She was born blind and as such lacked many opportunities for work. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels threatened by others; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Impulsive, Disease, Fearful. Bonds: Adventurer. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Meriele Arnuanna, Female Half-Elf Barbarian 1
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fabien Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. He has wavy auburn hair. He has gray eyes and a blue hat with a black feather.

Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.

History: When he was but 3 years old his parents immigrated from the south. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Flaws: Disease. Bonds: Military, Immigrant, Rich. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Fabien Garrick, Male Gnome Ranger 8
Small (3'3") Gnome, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)17 (+3) 17 (+3)14 (+2)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Terran, Draconic, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 130 pp.


Social Check DCs

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