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NPC Generator

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Advanced [show]


Gimurt Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown tunic with green highlights, and long black pants that bunch up around his shoes. He has golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: Gimurt lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Gimurt was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his sister to traveling adventurers.

Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Family, Military. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Gimurt Fallack, Male Dwarf Adept 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


John Runghold, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean violet cloak covering his clean studded leather. His auburn hair is thinning but still full. His eyes are likewise amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Entrepeneur, Impeccable. Flaws: Sensitive, Disease. Bonds: Poor. Occupation: Servant

Voice: Irish accent

Attributes [hide]

John Runghold, Male Half-Elf Adept 2
Medium (4'10") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alston Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and white. His green eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a necromancer, Alston was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To be a Stableman again; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Selfish. Bonds: Rich, Mentor, Criminal record, Job. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Alston Oomtrowl, Male Gnome Bard 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)12 (+1) 6 (-2)12 (+1)
Skills Performance +3, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 400 sp. Tiger eye turquoise (4 gp). 1 Climber’s kit.


Social Check DCs


Quarethon Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver crest is slicked back into a classic pompadour. He has gold eyes and a green hat with a brown feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Bricklayer profession.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Bricklayer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Quarethon Hshhsstoroth, Male Dragonborn Cleric 11
Medium (6'6") Dragonborn, Lawful Evil (CR 11)
Armor Class 13
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Medicine +6, Stealth +7
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 600 gp. Solid gold idol (1100 gp). Gold and topaz bottle stopper cork (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Nuthra Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern woman wears silk and lounges about seductively. Her scarlet crest, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She is a Yochlol in disguise. She was an athlete and attended two major summer competitions. She never won. She is untrained/undisciplined, which makes her dangerous.

Motivation: To get a good night's sleep; and she is not mentally stable, and does not behave rationally

Ideals: Athletic, Joker. Flaws: Insane, Insomniac. Bonds: Attractive. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Nuthra Clethtinthiallor, Female Dragonborn Druid 9
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills History +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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