Sarah Mancilla, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'8" and muscular, this eastern woman likes to wear ponchos typically of a light yellow in addition to tight pants. Her black hair has been sun bleached extensively. Her gray unseeing eyes seem to look past you.
Personality: She will rave to anyone who will listen. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has a rivalry with the Church that dominates her actions; and she is greedy
Ideals: Athletic. Flaws: Disease, Insane. Bonds: Rich, Religious, Mentor. Occupation: Armorer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Superior lock.
Smoking Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is typically in her Scribe uniform. She wears a feathered hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.
Personality: She speaks before she thinks and is too direct. She does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a slaver, Smoking was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Scribe work with an outfit from a few towns over. Scribe work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Flaws: Impulsive, Insomniac. Bonds: Job, Mentor. Occupation: Scribe
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 14)
Armor Class 12
Hit Points 65 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 3000 gp. Old masterpiece painting (1300 gp). Cloth of gold vestments (180 gp). A roughly beaten golden orb (180 gp). Fire opal pendant on a fine gold chain (1300 gp). An abacus with copper, silver and gold markers (180 gp).
Jarsali Netyoive, Female Elf [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a blue coat. She is portly but not overly obese. Her hair is brown and very short. She has brown eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Due to her spouse's obsession with being a Architect they were divorced and she won custody of their son. She worked as a Scribe, and she later adopted a second son.
Motivation: She is terrified, and will act out of fear; and she has money and likes to spend it
Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Rich, Family. Occupation: Scribe
Voice: Timid voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 200 gp. White pearl (140 gp).
Pelt In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel costume with the symbols of her god on her torso. Her yellow fur is drawn into a tight pony tail with a card scrunchie. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She invites people to come help in her community garden.
History: Born in the west her family was never financially stable. Her childhood dream was to be a Fortune-teller, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Unemployed
Voice: Posh accent
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 13)
Armor Class 15
Hit Points 88 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 20 (+5) | 14 (+2) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Dwarven
Attacks Melee +8 / 4d4+4, Ranged +9 / 4d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: Golden yellow topaz (1200 gp). Chrysoberyl (60 gp). Chrysoberyl (60 gp). Eye agate (14 gp). Hematite (14 gp). Banded agate (14 gp). Lapis lazuli (14 gp). Eye agate (14 gp). Rose (80 gp). Chalcedony (80 gp). Moss agate (14 gp). Freshwater pearl (14 gp). 1 Medium magic item.
Quespa Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears a tight fitting green shirt and pants and is in decent physical shape. Her red crest is singed and shortened. Her otherwise smooth face is marked with small tiny scars.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born to a criminal king-pin and mafia family At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, In love. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 6 (-2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
