Dworic Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is tall, broad shouldered and powerfully built. He wears his blonde hair up in a very large beehive style do. He has a dull look in his blue eyes.
Personality: He loves telling others what to do and how they should feel about things. He feeds upon the attention of others.
History: The child of a Bounty Hunter, who enjoyed hunting, Dworic was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend.
Ideals: Opinionated. Bonds: Poor, Adventurer, Attractive, Nature. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 340 gp. White pearl (140 gp). Aquamarine (600 gp). 1 Masterwork Common Melee.
Osco Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is tall, broad shouldered and powerfully built. His long red hair reaches down to his waist. He has gray eyes.
Personality: A deeply religious man he believes everything happens for a reason. He feeds upon the attention of others.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants a kiss; and he has a crush on the local bowyer
Bonds: Rich, Religious, Attractive, Nature, Family, Has a crush. Occupation: Architect
Voice: Creaky witch voice
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 16 (+3) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp. Violet garnet (300 gp).
Nimble Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'4". She is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems. Her white fur is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.
Personality: She never swears and excessively uses polite adverbs when speaking. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Days after completing her studies, news broke out that her hometown was attacked by goblins. Nimble was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: She wants to get laid; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Optimist, Gifted. Bonds: Rich, Job, Enemies, Has a crush. Occupation: Roofer
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 70 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1300 gp. Sard (40 gp). Citrine (40 gp). Tourmaline (160 gp). Rose (40 gp). Peridot (40 gp). Amber (160 gp). Bloodstone (40 gp). Bloodstone (40 gp).
Thiala Koehlanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Adventurer does. She has moderate length brown hair. Her violet eyes lackadaisically let the world flow into them.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a font of random trivia from the lore and stories she has discovered
History: Born to a Cook, her father struggled to pay the bills. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She tends to her Adventurer job now, and dutifully fulfills any obligations she has.
Motivation: Tiefling compassion.
Ideals: Logical. Flaws: Racist. Bonds: Job, Nature, Poor. Occupation: Adventurer
Voice: Booming voice
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 69 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Celestial, Gnome
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: Just what you see.
Mozikth Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'5" western man, he wears a faded coat and loose pants complete with top hat. His red crest is heavily combed to the right. He wears round tiny glasses practically rammed into his face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Mozikth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Optimist, Logical, Gifted. Bonds: Poor, Job. Occupation: Bounty Hunter
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 31 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
