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Advanced [show]


Joser Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, wearing white shirts, loose pants, and blazers most of the time. He has styled his auburn hair well, parting it to the right. His gray eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His mother raised him in a mountain cabin. Joser liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Bowyer and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Bonds: Attractive, Family, Nature, Slave. Occupation: Bowyer

Voice: Timid voice

Attributes [hide]

Joser Fatrabbit, Male Halfling Fighter 7
Small (2'10") Halfling, True Neutral (CR 7)
Armor Class 15
Hit Points 59 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)14 (+2) 16 (+3)9 (-1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Auran
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 50 pp. Star rose quartz (40 gp). Peridot (40 gp).


Social Check DCs


Gruk Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. His tied-back hair is silver. His half smiles and gray eyes are beguiling and draw you in.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gruk lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother

Flaws: Disease. Bonds: Attractive, Immigrant, Family, Slave. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Gruk Copeland, Male Half-Orc Bard 7
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 15 (+2)7 (-2)
Skills Athletics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 60 pp.


Social Check DCs


Bathin Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered green stockings. He carries a battered bow and tarnished club as well. He has wavy silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bathin is combative with any and all who dare try his patience in the slightest.

History: Bathin was born with his father's beautiful face. After coming to the age of reason, Bathin took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions.

Ideals: Fighting, Justice, Gifted. Bonds: Attractive, Religious. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bathin Rumor, Male Tiefling Fighter 6
Medium (5'5") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 16 (+3)16 (+3)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Auran, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 50000 cp.


Social Check DCs


Dagger Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She usually wears her pastel robe and has her kukri always slung over her shoulder. Her beige fur is unkempt and raggedy. Her ears are large.

Personality: A deeply religious woman she believes everything happens for a reason. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born on a small isolated farm. When money was particularly tight she was walking through alleys when she overheard a Fletcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Flaws: Ugly, Shy. Bonds: Poor, Religious, Nature. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Dagger Of Spirit, Female Tabaxi Warlock 4
Medium (6'1") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)9 (-1) 16 (+3)17 (+3)
Skills Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. An abacus with copper, silver and gold markers (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Diggory Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his lance. He sports a flattop hair cut. His eyes are a pleasant brown.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of southern immigrants he idolized his father. He was taken as a slave by a traveling circus and forced to perform He has worked as a Bounty Hunter like his father before him.

Motivation: To be a Slave Trader again; and he is unsatisfied with his job

Ideals: Entrepeneur. Bonds: Job, Immigrant, Slave. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Diggory Dukakis, Male Half-Elf Wizard 13
Medium (5'5") Half-Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 59 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 7 (-2)8 (-1)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 3000 gp. Amber (50 gp). Alexandrite (500 gp). Eye agate (5 gp). Lapis lazuli (5 gp). Aquamarine (500 gp). Obsidian (5 gp). Alexandrite (500 gp). 1 Medium magic item.


Social Check DCs

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