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NPC Generator

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Advanced [show]


Zunn Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears skinny pants and wears a white and black robe with the hood down. He has styled his black hair well, parting it to the right. He has violet eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Flaws: Sensitive, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Zunn Winterbourne, Male Half-Orc Warrior 11
Medium (5'8") Half-Orc, Chaotic Good (CR 11)
Armor Class 13
Hit Points 70 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)12 (+1) 7 (-2)7 (-2)
Skills Athletics +6, History +5
Senses Passive Perception 8
Languages Common, Orc, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +5

Possessions: 280 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Southey, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a tight fitting grey shirt and pants. Her golden hair is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Mary was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She has worked as a Bricklayer like her mother before her.

Motivation: She is unsatisfied with her job.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Job. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Mary Southey, Female Human Cleric 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 6000 cp. Zircon (30 gp).


Social Check DCs


Thodris Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears clothing that is held on in multiple layers but all of it is in poor condition. She is an epitome of beauty. She sports a flattop hair cut. Her green eyes dart from person to person.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born several months after her father was called into army service. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She wants nothing more than to rejoin the army; and a deep hatred of dire rats

Bonds: Poor, Attractive, Criminal record, Enemies, Military. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Thodris Strakeln, Female Dwarf Aristocrat 11
Medium (4'0") Dwarf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 71 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)7 (-2) 8 (-1)14 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5

Possessions: 370 pp. Smoky quartz (70 gp). Chrysoprase (70 gp). Alexandrite (1100 gp). Golden yellow topaz (1100 gp). Obsidian (6 gp). Bloodstone (70 gp). Fire opal (400 gp). Rhodochrosite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Stanton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His tied-back hair is white. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a xeno-phobe, disliking non-Humans.

History: Charles was raised in a hard working conservative environment. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Blacksmith like his father before him.

Motivation: Halfling compassion; and to be a architect again

Ideals: Passionate. Flaws: Racist, Fearful. Bonds: Job. Occupation: Blacksmith

Voice: Scottish accent

Attributes [hide]

Charles Stanton, Male Human Rogue 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)10 (+0) 6 (-2)14 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 200 gp. Pink pearl (40 gp). Freshwater pearl (13 gp). Azurite (13 gp). Malachite (13 gp).


Social Check DCs


Diesa Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears many layers of old clothing at all times, and is pretty ugly. Her blonde hair is greasy and uncared for. Her green eyes are passionate and lively.

Personality: She hates drow. She views them as having robbed her home of its proper glory. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She served in the navy to pay for her family's outstanding loans. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Crown-heir kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Enemies, Criminal record, Military. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Diesa Durthane, Female Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)11 (+0) 11 (+0)10 (+0)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 360 gp. 3 Thunderstones.


Social Check DCs

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