Oskar Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long brown beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. He uses divination through singing.
History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Oskar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He's attracted to the PC; and he wants revenge against dire rats
Ideals: Gifted. Flaws: Disease, Insane. Bonds: Rich, Enemies, Has a crush. Occupation: Doctor
Voice: Thin and wheezing
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 12)
Armor Class 8
Hit Points 88 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 17 (+3) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +2 / 3d10-2, Grapple +0
Possessions: 3000 gp. Blue sapphire (700 gp). Malachite (12 gp). Amber (160 gp). Silver pearl (160 gp). Deep blue spinel (500 gp). Black pearl (500 gp). Deep blue spinel (500 gp). Fiery yellow corundum (700 gp). Blue quartz (12 gp).
Quarion Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man wears bulky yellow painted plate armor. His clothes are grease stained in places. His white hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a criminal king-pin and mafia family Quarion was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Quarion decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A rival would like him out of the picture; and seeks redemption
Flaws: Shy, Impulsive. Bonds: Poor, Immigrant, Criminal record. Occupation: Animal Trainer
Voice: Boston accent
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 20 pp.
Mumpena Munggen, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'6". She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blonde hair is singed and shortened. Her fierce hazel eyes like to dwell on things.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Further she is a bit of a stoner and is frequently out of it.
History: Mumpena was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Mumpena has worked very hard to control her curse. She has drifted from career to career and currently works as a Slave Trader.
Motivation: Expand her business; and to be a sellsword again
Flaws: Ugly, Shy, Addict, Disease. Bonds: Job. Occupation: Slave Trader
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 18 (+4) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 160 gp.
Adrie Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a cross on it. She wears her hair in dreadlocks. Her amber eyes peer out from beneath her small tan hat.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She took every job she could get her hands on, but the opportunities for Elves in the north were limited. She left for the north, certain she would find work there.
Motivation: She seems to be bored by most things; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant. Occupation: Beggar
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Wella Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears light armors faded through time and improper care. She keeps her auburn hair in a pixie cut. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. When she's not drinking or sleeping the drinks off, she's doing writing.
History: The child of eastern immigrants she idolized her mother. She moved from fad to fad and when she turned 15 she discovered writing. She has never given up on her writing dream.
Motivation: A need for knowledge about a nearby landmark; and to find somewhere to settle down
Ideals: Justice, Artistic. Bonds: Attractive, Immigrant. Occupation: Actor
Voice: Boston accent
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!