Bulzo Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy red hair. His face is scarred and worn.
Personality: While he acts the brute, he is far gentler than he would appear. He has all his life been fascinated with music.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 13 years.
Motivation: To be a Actor again.
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Butcher
Voice: Irish accent
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Gildmak Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a faded coat and loose pants complete with broad hat. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: A skeptical and narcissistic man, Gildmak's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.
History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels that his past leaves him morally obligated to help; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Immigrant, Mentor, Nature. Occupation: Farmer
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 11)
Armor Class 11
Hit Points 74 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp).
Eberk Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His auburn hair is kept up in a ponytail inside a broad hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Locksmith mother left him crippled. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and to clean up the streets
Ideals: Passionate, Philantrophist. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Server
Voice: Breathy voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 170 gp. 1 Masterwork Common Melee.
Astaro Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear flannel. She wears a feathered hat to hide her balding. Her skin is flawless and her black eyes scan people very quickly.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: From birth she was tutored by a cruel and relentless mentor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is terrified, and will act out of fear; and a strong sense of loyalty to half-elven people
Ideals: Athletic. Flaws: Racist, Fearful. Bonds: Attractive, Mentor. Occupation: Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Infernal, Terran, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 200 gp.
Uraim Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy brown suit. His hair is short and black. He wears a mask on his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Map Maker soon after.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Optimist, Artistic. Flaws: PTSD. Bonds: Attractive, Immigrant, Job. Occupation: Map Maker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 800 gp. Moonstone (20 gp). Rhodochrosite (12 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
