Serpent In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who dresses like a well dressed Sailor does. His gray fur is still thick. He wears a mask on his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Serpent enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Fighting. Flaws: Antagonistic, Hedonist, PTSD. Bonds: Job. Occupation: Sailor
Voice: Raspy
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 4)
Armor Class 15
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 21 (+5) | 10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +7 / 1d10+5, Grapple +5
Possessions: 300 gp.
Orthog Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He is muscular with a powerful set of arms. His auburn hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: This man loves writing and to teach people writing more than just about anything. Further he is a bit of a stoner and is frequently out of it.
History: Born in the north to a Adventurer, Orthog learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He has set out to sabotage the competition.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Ugly, Insomniac, Addict. Bonds: Job. Occupation: Adventurer
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 41 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 1400 gp. Eyepatch with mock eye of sapphire and moonstone (2100 gp).
Greeba Gresham, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her silver hair is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is fixated on the number 40. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.
Motivation: Wants to work out more often; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Mercenary
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 72 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
Possessions: 1000 gp. Alexandrite (1400 gp). Moss agate (16 gp). Rhodochrosite (16 gp). Peridot (60 gp). Hematite (16 gp). Jasper (60 gp).
Oriax Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tight fitting black shirt and pants. His chestnut hair is unkempt and raggedy. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Oriax wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. Oriax was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and his religion dominates his actions
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Poor, Military. Occupation: Servant
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 1400 gp. Fiery yellow corundum (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ielenia Lathalas, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears very tight pants and wife beaters, though occasionally she sports a yellow coat, and sports empty pouches on her belt. Her tied-back hair is auburn. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born to loving parents in a slum to the south. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ielenia took refuge in the old dungeon and found the beat up greataxe and armor she uses now. She was granted divine powers by her dying brother.
Motivation: She's attracted to the PC; and to get a good night's sleep
Ideals: Disciplined, Gifted. Flaws: Insomniac. Bonds: Poor, Nature. Occupation: Actor
Voice: pre-pubescent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 8000 cp. Golden pearl (40 gp). Fiery yellow corundum (500 gp). 1 Masterwork Heavy wooden shield.
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