Ronobe Luck, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing colorful clothing, dressed as a Cartwright. She wears a Stetson hat to cover her moderate length red hair. Her face is covered beneath a completely black helmet.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She invites people to come help in her community garden.
History: She is the product a well kept family trust fund and as such has never really known need. Cursed with lycanthropy at a very young age, Ronobe has worked very hard to control her curse. She has built up a small fortune and can afford her own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Fighting, Philantrophist. Flaws: Disease. Bonds: Rich. Occupation: Cartwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 pp.
Ronobe Sly, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears dark leathers with embroidery. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.
Personality: She exudes charisma. She is a tour de force of persuasion. She feeds upon the attention of others.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She is untrained/undisciplined, which makes her dangerous.
Motivation: Revenge; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Assassin
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 19 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Aquan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 10000 cp. 7 Acid flasks.
Harann Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'6" and is a bit bulky. She is very muscular particularly in the legs. She wears a green shirt with thin white vertical stripes and violet pants. She wears her silver crest up. She wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Harann embodies much of what other species detest in the Dragonborns. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Glassblower arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Sabotage a competitor; and she has money and likes to spend it
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Glassblower
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 500 sp.
Gardain Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. His moppish black hair is in a traditional bowl cut. He has gleaming, smiling green eyes.
Personality: Confrontational and typically high on some drug or another. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to trick people and travel the world for free.
Motivation: Money/treasure.
Ideals: Optimist, Entrepeneur. Flaws: Addict. Bonds: Rich, Criminal record. Occupation: Shipwright
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 17 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Goblin, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 170 gp.
Aramil Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'7" and wears a worn and beaten armor. His head has been shaved. He wears large thick round spectacles.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Seamstress.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor. Occupation: Seamstress
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 6)
Armor Class 8
Hit Points 51 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 18 (+4) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
Possessions: Azurite (5 gp). Alexandrite (1100 gp). Golden pearl (70 gp). Freshwater pearl (5 gp).
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