Gorga Altham, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy blonde stubble. She wears a white shirt with thin grey vertical stripes and red pants. She has a hunchback. Her hair is long and blonde with streaks of white, and is pulled back with small white clips. Her eyes, though not visible through her cowl, are green.
Personality: Gorga hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was raised in a white middle class family as the only child. Cursed with lycanthropy at a very young age, Gorga has worked very hard to control her curse. She has never given up on her writing dream.
Motivation: Further expansion of business; and to be a apothecary again
Ideals: Artistic. Flaws: Ugly, Mundane, Disease. Bonds: Job. Occupation: Shepherd
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 7 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 130 gp.
Pog Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A 3'3" eastern man, he wears suspenders and tan workpants. His shirt is red, and he wears a heavy tan leather apron most of the time. With a patchy blonde beard and wild blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Calm and collected, he is a well trained Sculptor. He is afraid of women and trembles around them
History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Flaws: Shy, Mundane. Bonds: Job, Rich, Criminal record. Occupation: Sculptor
Voice: Slurs words
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Golden pearl (150 gp). 1 Half-Plate. 1 Half-Plate.
Lamlis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing colorful clothing, dressed as a Jeweler. His blonde hair is slicked back into a classic pompadour. His violet eyes have a joyful gleam in them most of the time.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and to protect his home
Ideals: Athletic, Joker, Professionalism. Bonds: Rich, Job, Guardian. Occupation: Jeweler
Voice: Italian accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 11)
Armor Class 12
Hit Points 35 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 2100 gp. Rock crystal (20 gp). Hematite (15 gp). Banded agate (15 gp). Aquamarine (1000 gp). Blue quartz (15 gp).
Leaf On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is well dressed, but even with her fine clothing she looks run-down. She has moderate length gray fur. She wears an eyepatch.
Personality: Stoic and calm, she prefers to meditate than take action. She takes great joy in being the best Mayor in town.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Expand her business; and balancing her hectic life and new mayor responsibilities is difficult
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Mayor
Voice: Jittery and nervous
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 66 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Sylvan, Giant
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 500 gp. Violet garnet (400 gp).
Azza Contempt, Female Tiefling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a black costume with the symbols of death on her torso. Her long chestnut hair is drawn into a two foot long braid. Her gold unseeing eyes seem to look past you.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Azza is combative with any and all who dare try her patience in the slightest.
History: She was born in the south, but her parents moved at a very young age to the east. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Azza grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Azza. She left for the south, certain she would find work there.
Motivation: A rival would like her out of the picture.
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Immigrant, Criminal record. Occupation: Crown-heir
Voice: Timid voice
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 300 gp.
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