Dariff Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with small hat. She is bristling with hidden weapons, mostly kukris and nunchakus. She has wavy blonde hair. Her eyes are hazel.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Dariff was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her childhood dream was to be a Armorer, but she was a colossal failure. She's also a talented Armorer, but doesn't like to broadcast it.
Motivation: Doesn't want to be a Merchant and was forced into it by her family; and she is being blackmailed/forced/etc and this influences her actions
Bonds: Criminal record, Job, Has a crush, Poor, Family. Occupation: Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 88 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Dwarven, Elven, Giant, Ignan, Gnome
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Sapphire pendant on gold chain (900 gp). Gold dragon comb with red garnet eye (1400 gp). Brass mug with jade inlays (500 gp).
Avelina Willoughby, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is always cut to a buzz. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Avelina wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Barber and found it very stressful. She was granted druidic powers by her dying sister.
Motivation: Obtaining odd cultural Human artifacts is her passion; and wants to open a new tavern
Ideals: Disciplined, Gifted. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Barber
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp.
Ronobe Torment, Female Tiefling [Permalink]
Personal [hide]
Description: This woman dresses well, typically a more casual-formal manner. She is muscular with a powerful set of arms. Her black hair has been sun bleached extensively. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.
Motivation: Marry her brother to traveling adventurers; and to unite with her brother
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Family, Job. Occupation: Spice Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Tiefling, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 50 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 |
Possessions: Just what you see.
Nalral Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: 4'0" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair, when down, is lengthy. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He comes from a rich southern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy. Bonds: Rich, Attractive, Slave. Occupation: Laborer
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 99 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 300 pp. White pearl (140 gp). Emerald (500 gp). Violet garnet (1300 gp). Sardonyx (30 gp). White pearl (140 gp). Moss agate (10 gp). Rich purple corundum (500 gp). Banded agate (10 gp). Deep blue spinel (1300 gp). Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tricking Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He has a large pastel mantle and cape that has been intricately interwoven into his brown robe. His gray fur is greasy and uncared for. His hazel eyes are passionate and lively.
Personality: Cocky and sure of himself, he believes he is the best Stylist born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: When he was but 3 years old his parents immigrated from the south. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Stylist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 13 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Giant
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 6000 sp. Freshwater pearl (13 gp). Malachite (13 gp).
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Their contribution stands as a beacon of hope for all adventurers!
