Gale Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in pastel turtlenecks beneath a brown coat with white slacks. He wears a broad hat to cover his moderate length lavender fur. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He speaks before he thinks and is too direct. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a Bricklayer, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion.
Flaws: Ugly, Impulsive. Bonds: Immigrant, Adventurer, Poor. Occupation: Fisher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 41 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 600 gp. Solid gold idol (500 gp). Jeweled anklet (3000 gp). Jeweled gold crown (3000 gp). 1 Minor magic item. 1 Minor magic item.
Mishann Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a green shirt with thin grey vertical stripes and tan pants. She has wavy bronze crest. Her otherwise smooth face is marked with small tiny scars.
Personality: She is business-like. She takes instructions and follows them to the letter. She would rather hide behind her crafts than deal with other people.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She has never given up on her painting dream.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Professionalism, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. Red-brown spinel (120 gp).
Symma Beren, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears professional attire. Her moppish golden hair is in a traditional bowl cut. Her otherwise smooth face is marked with small tiny scars.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She ran away from her former home and has been making her living as a Stableman for the past few years.
Motivation: Her religion dominates her actions; and she loathes her own lifestyle
Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Religious, Mentor. Occupation: Stableman
Voice: Rolls R's
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. A roughly beaten golden orb (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
Leshanna Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her moppish black hair is in a traditional bowl cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Gifted from a young age, Leshanna studied abroad. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Junk Dealer
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Dwarven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp.
Elizabeth Atterton, Female Human [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She keeps her long chestnut hair kept up in a rat tail. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Bounty Hunter father left her crippled. She's since become an addict/alcoholic.
Motivation: She is terrified, and will act out of fear.
Flaws: Addict, Fearful, Disease. Bonds: Attractive. Occupation: Architect
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp.
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