Luthra Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a blue coat over a tan low-cut shirt, and a Stetson hat upon her head. She is muscular with a powerful set of arms. She wears a Stetson hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is extraordinarily eccentric. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Luthra hails from a village terrorized by giants. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She is untrained/undisciplined, which makes her dangerous.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels threatened by others
Flaws: Insane, Fearful, Ugly. Bonds: Enemies, Criminal record. Occupation: Sage
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Berrian Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tight fitting violet shirt and pants. He sports a long white beard, and similarly colored long hair. He has hazel eyes and a violet hat with a black feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised in a mountains tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He would like to get married and retire; and wants a kiss
Ideals: Joker, Entrepeneur. Flaws: Secretive. Bonds: Nature, Has a crush. Occupation: Spy
Voice: Timid voice
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 14)
Armor Class 12
Hit Points 57 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: 5000 gp. Red spinel (70 gp). Freshwater pearl (6 gp). 1 Minor magic item.
Jabbie Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His blonde hair is thinning but still full. His hazel eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.
Motivation: He is greedy; and to reunite with his absent mother
Flaws: Ugly, Selfish, Hedonist. Bonds: Rich, Family. Occupation: Layabout
Voice: German accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 8)
Armor Class 12
Hit Points 32 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 19 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Ignan, Sylvan, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 gp.
Sweet Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 6'2" and is a bit bulky. She is very muscular particularly in the legs. She dresses like a well dressed Doctor does. Her fur is cinnamon and curly. Her eyes are hazel and she is always smoking a pipe.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sweet took refuge in the old dungeon and found the beat up shield and armor she uses now. She became a Doctor soon after.
Motivation: Wants to open a new tavern.
Ideals: Joker. Flaws: Impulsive. Bonds: Job, Criminal record, Nature. Occupation: Doctor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 9000 cp.
Henry Winchester, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His amber eyes peer out from beneath his feathered brown hat.
Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is afraid of women and trembles around them
History: Henry lived on a farm with his father, near the main road leading to a nearby town. Henry was born on a far southern forest where he grew up under the tutelage of his father, an expert Courier. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well.
Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Family, Immigrant. Occupation: Courier
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!