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NPC Generator

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Advanced [show]


Hobart Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his pickaxe ready. He sports a flattop hair cut. His blue eyes peer out from beneath his top red hat.

Personality: He dislikes all the random violence that takes place in the south. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Hobart was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting, Pacifist, Justice. Bonds: Job. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Hobart Greenleaf, Male Halfling Bard 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)17 (+3) 13 (+1)13 (+1)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Ignan, Orc
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 320 gp.


Social Check DCs


Margery Altham, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair, while still mostly chestnut, has prominent grey streaks. Her eyes are a pleasant brown.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a very good compulsive liar and kleptomaniac.

History: She was born the only child of a wealthy merchant. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She struck the Sellsword job and began her own company from there.

Motivation: Further expansion of business; and to be a spy again

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Criminal record, Job. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Margery Altham, Female Human Warlock 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Athletics +4, Stealth +2
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: Just what you see.


Social Check DCs


Philomena Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. Her golden hair is well kept. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was raised in a white middle class family as the only child. When Philomena reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been saving her money to try and buy her sister's freedom.

Motivation: Doesn't want to be a Engraver and was forced into it by her family; and find a way to reverse the transformation of her sister

Flaws: Ugly, Shy, Mundane. Bonds: Family, Military. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Philomena Strongbones, Female Halfling Ranger 4
Small (3'2") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)9 (-1) 14 (+2)14 (+2)
Skills Athletics +2, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Hematite (4 gp). White pearl (100 gp). Golden yellow topaz (800 gp). 1 Minor magic item.


Social Check DCs


Nurkara Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'3" eastern woman, she tends to wear a large grey jacket. Her blonde hair is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She comes from a rich eastern family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and nothing but the best is good enough for her

Ideals: Fighting, Impeccable. Flaws: Ugly, PTSD. Bonds: Rich, Slave. Occupation: Seamstress

Voice: Hard of hearing, loud

Attributes [hide]

Nurkara Goldfinder, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)7 (-2) 14 (+2)4 (-3)
Skills Investigation +0, Nature +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp. Tourmaline (160 gp). Coral (160 gp).


Social Check DCs


Sekhmet Carrion, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 4'10". She is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems, and her gloved hand is found clutching a monstrous two handed axe. Her hair is brown, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She has chosen to use the inheritance that was left to her frivolously. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and to reunite with her old friends

Ideals: Passionate, Opinionated. Bonds: Rich, Attractive, Adventurer, Immigrant. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Sekhmet Carrion, Female Tiefling Expert 5
Medium (4'10") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 3 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 5 (-3)14 (+2) 10 (+0)17 (+3)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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