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NPC Generator

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Advanced [show]


Elysande Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears a violet cloak and cross-gartered black stockings, marred by sweets. Her black hair is wavy and long. She tend to wears goggles to shield her eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of western immigrants she idolized her mother. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Rich, Immigrant. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Elysande Amakiir, Female Half-Elf Wizard 9
Medium (5'2") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 51 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Orc, Giant
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: A small bag of saffron. (30 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Uthemar Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in blue turtlenecks beneath a green coat with brown slacks. His red hair is smooth and relatively long. His eyes are hazel and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: Seeks redemption; and he's looking for his big break

Ideals: Philantrophist. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Uthemar Dalanthan, Male Elf Monk 5
Medium (4'7") Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)15 (+2) 5 (-3)12 (+1)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 7
Languages Common, Elven, Draconic, Celestial
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +5

Possessions: 400 gp.


Social Check DCs


Tricking Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He has wavy black fur. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Map Maker business at a young age. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Insane, Impulsive. Bonds: Job, Adventurer. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Tricking Shore, Male Tabaxi Warrior 10
Medium (6'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 51 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)15 (+2) 14 (+2)18 (+4)
Skills Animal Handling +6
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1600 gp. White pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberdeb Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many tan ritualistic tattoos. He wears a blue vest and prefers tan and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his father.

History: Eberdeb lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been a successful dealer in antiques buying low and selling high.

Motivation: To unite with his sister; and doesn't want to be a mason and was forced into it by his family

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Eberdeb Scheppen, Male Gnome Adept 14
Small (3'8") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 96 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)13 (+1) 9 (-1)8 (-1)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Moonstone (60 gp). Fiery yellow corundum (400 gp). Deep blue spinel (900 gp). Peridot (60 gp). Blue quartz (9 gp). Tiger eye turquoise (9 gp). Alexandrite (900 gp). Golden yellow topaz (900 gp). Silver pearl (50 gp). Tiger eye turquoise (9 gp). Chrysoprase (60 gp). Aquamarine (900 gp). Zircon (60 gp). Citrine (60 gp).


Social Check DCs


Aura Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. Her fur, while still mostly lavender, has prominent grey streaks. She has a dull look in her blue eyes.

Personality: She is calm most of the time but flees social interaction. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Ideals: Justice. Flaws: Shy, Ugly. Bonds: Criminal record. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Aura Of Passion, Female Tabaxi Paladin 9
Medium (4'7") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 65 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Persuasion +4, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon, Halfling
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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