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Advanced [show]


Bertram Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his white hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a necromancer, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Bertram's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Cynical, Hedonist, Antagonistic. Bonds: Mentor. Occupation: Armorer

Voice: Pirate accent

Attributes [hide]

Bertram Hogcollar, Male Halfling Aristocrat 4
Small (3'1") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)17 (+3) 13 (+1)8 (-1)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Sylvan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 2 Holy water.


Social Check DCs


Millicent Atterton, Female Human [Permalink]

Personal [hide]

Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it, and sports empty pouches on her belt. She keeps her long blonde hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is mildly Human supremacist, though she does not identify as such. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Millicent grew up listening to her mother's many stories. She found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: She has passion for adventuring and risk; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Racist. Bonds: Adventurer. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Millicent Atterton, Female Human Druid 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills Arcana +6, Stealth +2
Senses Passive Perception 12
Languages Common, Aquan, Auran, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 500 gp.


Social Check DCs


Vorka Clare, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a long, white, dusty cloak. Her red hair has been sun bleached extensively. Her ears are large.

Personality: She is extraordinarily eccentric. Animals are drawn to her, and she is able to talk to them.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She has achieved small success as a Ruler.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Debt. Occupation: Ruler

Voice: Slow speaker

Attributes [hide]

Vorka Clare, Female Half-Orc Monk 9
Medium (5'10") Half-Orc, Chaotic Good (CR 9)
Armor Class 11
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 9000 sp. Violet garnet (300 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Moon On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He likes to wear ponchos typically of a light pastel in addition to tight pants. His whole body is exceptionally muscular. His yellow fur, when down, is lengthy. He has green eyes and a pastel hat with a black feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of northern immigrants he idolized his father. Moon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Moon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and nothing but the best is good enough for him

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Moon On the Mountaintop, Male Tabaxi Bard 6
Medium (5'6") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 5 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)10 (+0) 14 (+2)18 (+4)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Tod Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'1" and likes to wear white tank tops with tan pants. His right hand appears badly burned and disfigured. He has a very tight haircut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Aristocrat school at a young age so that he could practice his druidic talents. He used his abilities to travel the world and help people.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Philantrophist, Gifted. Flaws: Addict, Fearful. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Tod Reedfellow, Male Halfling Aristocrat 5
Small (3'1") Halfling, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 28 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)17 (+3) 14 (+2)15 (+2)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Gnoll, Ignan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +5

Possessions: 700 gp.


Social Check DCs

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