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Advanced [show]


Prâk Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: Money/treasure; and wants to work out more often

Ideals: Fighting, Athletic, Joker. Bonds: Job, Rich. Occupation: Dyer

Voice: Jittery and nervous

Attributes [hide]

Prâk Marley, Male Half-Orc Barbarian 7
Medium (5'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 76 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 7 (-2)14 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 8
Languages Common, Orc, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: A miniature golden chest with tiny emeralds lining the top (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Silver ewer (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Calm, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, green, dusty cloak. He has styled his silver hair well, parting it to the left. He has gleaming, smiling silver eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy and tries to find solutions quickly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Spy mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He would like to get married and retire; and to get a good night's sleep

Flaws: Ugly, Sensitive, Lazy, Disease, Insomniac. Bonds: Poor. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

Cressel Calm, Male Tiefling Cleric 4
Medium (5'5") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Shamash Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He very much looks the part of a Sculptor. His scarlet crest is unkempt and raggedy. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Mercenary profession.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Sculptor and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Mercenary again.

Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Poor. Occupation: Sculptor

Voice: Smoker's lung

Attributes [hide]

Shamash Bhenkumbyrznaax, Male Dragonborn Barbarian 6
Medium (6'4") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 63 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 200 gp. White pearl (100 gp). Malachite (13 gp). Azurite (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drusilia Othronus, Female Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a colorful flower in her golden hair. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Drusilia was born the youngest of three triplets. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Shy. Bonds: Rich, Attractive, Adventurer, Family. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Drusilia Othronus, Female Elf Fighter 13
Medium (4'9") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 104 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +5

Possessions: 900 pp. Sardonyx (50 gp). Jasper (50 gp). Rock crystal (50 gp). Black pearl (900 gp). Zircon (50 gp). Carnelian (50 gp). Alexandrite (900 gp). Alexandrite (900 gp). Sardonyx (50 gp). Coral (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has done her best to style her gray fur to look like a famous performer. She wears crescent spectacles with a black brim.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Edge was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break.

Ideals: Extrovert. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Edge Peak, Female Tabaxi Warrior 9
Medium (5'9") Tabaxi, Lawful Evil (CR 9)
Armor Class 14
Hit Points 88 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)10 (+0) 8 (-1)19 (+4)
Skills Acrobatics +7, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +3

Possessions: 7000 sp.


Social Check DCs

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