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NPC Generator

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Advanced [show]


Gerald Rolands, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears violet leather gloves, a violet jacket, and tight pants. With a patchy chestnut beard and wild chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Gerald was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Sabotage a competitor; and expand his business

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Gerald Rolands, Male Half-Elf Wizard 15
Medium (5'4") Half-Elf, Chaotic Good (CR 15)
Armor Class 11
Hit Points 56 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)16 (+3) 15 (+2)10 (+0)
Skills Acrobatics +6, Religion +8
Senses Passive Perception 12
Languages Common, Elven, Orc, Draconic, Gnome
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444443

Possessions: 700 pp. Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Sapphire pendant on gold chain (600 gp). Jeweled anklet (1000 gp). A necklace of small pink pearls (1000 gp). A roughly beaten golden orb (130 gp). Solid gold idol (300 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anbera Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a worn and beaten armor. Her auburn hair is well kept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Overbrimming with self-confidence, Anbera isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She never wears the same outfit twice, unless she absolutely has to.

History: Anbera was born in the east. At a young age she loved to build and create. She moved from fad to fad and when she turned 15 she discovered painting. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for her

Ideals: Impeccable, Artistic, Persistence, Fighting. Flaws: Insomniac. Occupation: Herbalist

Voice: Aggressive tone

Attributes [hide]

Anbera Loderr, Female Dwarf Rogue 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)16 (+3) 9 (-1)15 (+2)
Skills Acrobatics +0, Investigation +5
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Halfling, Infernal
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +5

Possessions: 180 gp. 4 Tanglefoot bags.


Social Check DCs


Cloak Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, brown cloak. He keeps his brown fur in a flapper bob. His thin eyebrows rest above his beady green eyes.

Personality: Calm and collected, he is a well trained Glassblower. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He has a crush on the local Miner; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Criminal record, Has a crush. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Cloak Grass, Male Tabaxi Bard 8
Medium (5'0") Tabaxi, True Neutral (CR 8)
Armor Class 9
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +4, History +6
Senses Passive Perception 11
Languages Common, Auran, Abyssal, Draconic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 7000 sp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). An abacus with copper, silver and gold markers (70 gp). A delicate brass dragon egg (10 gp).


Social Check DCs


Aramil Horineth, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man typically wears blue cloth garments or leather armor and is in decent physical shape. His hair is auburn and curly. His green eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: He would like to get married and retire; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Depressed, Antagonistic. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Aramil Horineth, Male Elf Aristocrat 4
Medium (4'11") Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)10 (+0) 15 (+2)14 (+2)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Silaqui Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears bulky yellow painted plate armor. Her hair is blonde, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is fixated on the number 56. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She believes the world needs to unite to get rid of drow once and for all.

History: She got into the Knight business at a young age. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has taken up work as a Knight and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To be a Sage again; and she is not mentally stable, and does not behave rationally

Flaws: Insane, PTSD. Bonds: Attractive, Enemies, Job. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Silaqui Harper, Female Half-Elf Ranger 4
Medium (5'5") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 9 (-1)12 (+1)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. 1 Half-Plate. 1 Chain shirt. 1 Banded mail.


Social Check DCs

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