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Advanced [show]


Ermina Chance, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female dresses in collared shirts and wears a proper scarf over her head. She is tall, broad shouldered and powerfully built. Her hair is blonde, silky, and of moderate length. She has blue eyes.

Personality: She is irascible and easily irritated. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born blind and as such lacked many opportunities for work. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Animal Trainer like her mother before her.

Motivation: Revenge; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Enemies. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Ermina Chance, Female Half-Elf Cleric 5
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morana Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her black hair is heavily combed to the left. She wears a mask on her face.

Personality: Her tongue was cut out and she uses sign language. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Morana was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Morana decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Rich, Criminal record. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Morana Dankil, Female Dwarf Expert 11
Medium (3'9") Dwarf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 83 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 13 (+1)8 (-1)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1900 gp. Deep blue spinel (1100 gp). Alexandrite (1100 gp).


Social Check DCs


Raymond Home, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is bristling with hidden weapons, mostly flails and greataxes. His black hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He wants to get laid; and he is a bit of a kleptomaniac

Ideals: Impeccable. Bonds: Attractive, Criminal record, Has a crush, Poor. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Raymond Home, Male Human Aristocrat 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 5 (-3)11 (+0) 7 (-2)14 (+2)
Skills Animal Handling +0, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Tenena Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor. She is muscular with a powerful set of arms. Her black hair is knotted and matted. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: Tenena wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Tenena hails from a village terrorized by drow. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her brother; and marry her brother to traveling adventurers

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Scribe

Voice: Speaks through clenched teeth

Attributes [hide]

Tenena Bafflestone, Female Gnome Commoner 6
Small (3'1") Gnome, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)10 (+0) 7 (-2)14 (+2)
Skills Acrobatics +6, Survival +1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +1

Possessions: Lapis lazuli (14 gp). Onyx (70 gp). Azurite (14 gp). Golden yellow topaz (300 gp).


Social Check DCs


Art Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and grey handkerchief worn on her right side. She carries with her a set of rapiers on her belt, each one with a aquamarine on the hilt. She wears a colorful flower in her red fur. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Sold as a small child to a brothel owner, Art was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her father and her brother before her, after school she went straight into learning to become a Mortician. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Fighting, Artistic. Bonds: Attractive, Job, Family, Mentor. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Art Wing, Female Tabaxi Paladin 10
Medium (4'8") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 56 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)10 (+0) 16 (+3)15 (+2)
Skills Arcana +4, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 240 pp. Fire opal pendant on a fine gold chain (1800 gp). Jeweled electrum ring (4000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp).


Social Check DCs

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