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NPC Generator

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Advanced [show]


Williamina Asheton, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a grey shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her hair, while still mostly brown, has prominent grey streaks. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is lazy, self-centered, vain, and jealous.

History: From birth she was tutored by a cruel and relentless mentor. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly, Selfish, PTSD. Bonds: Job, Mentor. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Williamina Asheton, Female Human Cleric 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 sp. White pearl (130 gp).


Social Check DCs


Emmeline Marley, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She prefers to wear flannel. She has a hunchback. Her long red hair is drawn into a two foot long braid. Her eyes are a pleasant brown.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. When she's not drinking or sleeping the drinks off, she's doing writing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father took her hunting and taught her how to get in the mind of other creatures. Days after completing her studies, news broke out that her hometown was attacked by illithids. Emmeline was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Many illithids want her driven away.

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Immigrant, Nature. Occupation: Bather

Voice: Eastern European accent

Attributes [hide]

Emmeline Marley, Female Human Monk 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)16 (+3) 14 (+2)9 (-1)
Skills Athletics +5, Deception +1
Senses Passive Perception 12
Languages Common, Goblin, Auran, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Siffress Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries a battered quarterstaff and tarnished scimitar as well. Her chestnut hair is greasy and uncared for. Her brown unseeing eyes seem to look past you.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born a particularly ugly child, much to the horror of her parents. Over the years she perfected her riding and shooting skills. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and to reunite with her old friends

Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Bonds: Nature, Adventurer. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Siffress Garrick, Female Gnome Cleric 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)10 (+0) 14 (+2)17 (+3)
Skills Deception +5, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 90 gp.


Social Check DCs


Art Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His fur is red and curly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He does not trust anyone and sleeps with one eye open.

History: Art was raised in a hard working conservative environment. A gifted student he started as a Gardener, but he got bored and became a Fortune-teller. Recently the stress of being a Fortune-teller has made it difficult for him to sleep.

Motivation: Further expansion of business; and he's attracted to the pc

Flaws: Insomniac. Bonds: Rich, Has a crush, Job. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Art Thunder, Male Tabaxi Paladin 7
Medium (5'3") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 12 (+1)18 (+4)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Terran, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 90 pp.


Social Check DCs


Gormogord Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white tunic with green highlights, and long blue pants that bunch up around his shoes. He has a long chestnut beard with little hanging trinkets. His gray eyes peer out from beneath his Stetson white hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is content; and regain custody of his son

Ideals: Logical. Flaws: Selfish, Mundane. Bonds: Religious, Family. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Gormogord Hilltopple, Male Halfling Ranger 11
Small (3'0") Halfling, Neutral Good (CR 11)
Armor Class 16
Hit Points 71 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +9 / 3d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: White pearl (120 gp). Obsidian (6 gp). Red spinel (120 gp). Alexandrite (1000 gp). Zircon (30 gp). Moss agate (6 gp). Blue quartz (6 gp).


Social Check DCs

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