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NPC Generator

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Advanced [show]


Frederick Marleigh, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears a grey small hat and grey clothes. His red hair is singed and shortened. He has green eyes and a grey hat with a white feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a slaver, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Joker. Flaws: Ugly, Forgetful, Secretive, Insomniac. Bonds: Mentor. Occupation: Tailor

Voice: High pitched and raspy

Attributes [hide]

Frederick Marleigh, Male Human Warrior 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)11 (+0) 8 (-1)15 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Oriff Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blonde hair is long and unkept. Her eyes are likewise violet.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle.

Ideals: Athletic. Flaws: Ugly, Depressed, Mundane. Bonds: Rich. Occupation: Baker

Voice: Voice breaks

Attributes [hide]

Oriff Loderr, Female Dwarf Expert 7
Medium (3'10") Dwarf, Lawful Good (CR 7)
Armor Class 9
Hit Points 45 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 19 (+4)15 (+2) 16 (+3)13 (+1)
Skills Deception +4
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1100 gp. Aquamarine (1500 gp). Azurite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vorka Heiser, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, she is an attractive figure. She typically wears black cloth garments or leather armor. Her hair is short and chestnut. Her amber eyes have a joyful gleam in them most of the time.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She is obsessed with a lost civilization.

History: Born in a small village she learned the ways of the warrior from her mother. Vorka was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Vorka decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Justice, Fighting. Bonds: Attractive, Adventurer, Criminal record. Occupation: Cartwright

Voice: Draws out vowels

Attributes [hide]

Vorka Heiser, Female Half-Orc Druid 6
Medium (5'1") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 18 (+4)8 (-1)
Skills Deception +2, Survival +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: Jet (110 gp). Violet garnet (1600 gp). Amber (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a brown coat over a grey low-cut shirt, and a small hat upon her head. She wears her lavender fur down. She is baby faced.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Further she is a bit of a stoner and is frequently out of it.

History: She was raised in a white middle class family as the only child. While studying, she fell in love. They married and had a son. She's since become an addict/alcoholic.

Motivation: Her religion dominates her actions; and she is content

Flaws: Antagonistic, Addict, Mundane. Bonds: In love, Religious. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

River Prim Posies, Female Tabaxi Fighter 10
Medium (4'7") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 81 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +6, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1500 gp. Cloth of gold vestments (130 gp). A necklace of small pink pearls (3000 gp). Gold dragon comb with red garnet eye (1800 gp). Gold and topaz bottle stopper cork (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Jeweled gold crown (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nija Serenity, Female Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a faded coat and loose pants complete with wide-brimmed hat. Her hair is short and blue. Her eyes are silver and she is always smoking a pipe.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nija grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nija. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To share knowledge with the world; and meet up once more with her childhood friend

Ideals: Artistic, Logical. Flaws: Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Tailor

Voice: Pirate accent

Attributes [hide]

Nija Serenity, Female Tiefling Barbarian 5
Medium (5'10") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 35 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)19 (+4) 9 (-1)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Undercommon, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Rose (40 gp). Eye agate (4 gp). Carnelian (40 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs

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