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NPC Generator

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Advanced [show]


Baern Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is braided into rings. His blue eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his brother recently and the two have been together since.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Family, Rich. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Baern Loderr, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)17 (+3) 8 (-1)11 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Aquan, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Althaea Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her black hair in a flapper bob. Her blue eyes are slightly larger than normal.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Cleric school at a young age so that she could practice her martial talents. She is untrained/undisciplined, which makes her dangerous.

Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Poor, Has a crush, Criminal record. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Althaea Ethanasath, Female Elf Cleric 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 8 (-1)7 (-2)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2600 sp.


Social Check DCs


Ghash Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his golden hair up in a very large beehive style do. His amber unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a habit of throwing himself into exceedingly dangerous situations.

History: Ghash was born in the west. At a young age he loved to build and create. Through the years after Ghash was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Ghash's father didn't care for him much, and the feeling was mutual. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Persistence. Flaws: Disease, Antagonistic, Impulsive. Bonds: Attractive. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Ghash Hadleigh, Male Half-Orc Commoner 17
Medium (6'1") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 10
Hit Points 54 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)6 (-2) 13 (+1)11 (+0)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 11
Languages Orc
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +4

Possessions: 9000 gp. Carved bone or ivory statuette (20 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (500 gp). Embroidered and bejeweled glove (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A delicate silver chain set with a tourmaline (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Golden circlet with four aquamarines (5000 gp). 1 Medium magic item.


Social Check DCs


Trey Whitby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. He wears a Stetson hat to cover his moderate length golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He takes great joy in being the best Navigator in town.

History: He was born at the edge of vast plains. A gifted student he started as a Animal Trainer, but he got bored and became a Navigator. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants; and money/treasure

Bonds: Attractive, Job, Nature, Enemies, Rich. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Trey Whitby, Male Human Cleric 7
Medium (5'2") Human, True Neutral (CR 7)
Armor Class 13
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Medicine +3, Stealth +6
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 120 pp. Jasper (50 gp). 1 Minor magic item.


Social Check DCs


Hobart Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Hobart was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Hobart Stoutbridge, Male Halfling Commoner 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 32 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Ignan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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