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NPC Generator

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Advanced [show]


Rosamund Springfield, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting grey shirt and pants. Her skin is fair and her fingers are delicate and long. Her silver hair is matted, messy, and big. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is irascible and easily irritated. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Justice, Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Rosamund Springfield, Female Human Warrior 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5

Possessions: 500 sp. 3 Tanglefoot bags.


Social Check DCs


Gale Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. His gray fur is braided into rings. He has a dull look in his amber eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is a very good compulsive liar and kleptomaniac.

History: Gale lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Optimist. Flaws: Shy. Bonds: Criminal record, Family, Adventurer. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Gale Timber, Male Tabaxi Adept 1
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 4 (-3)7 (-2)
Skills Arcana +2, Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 10 pp.


Social Check DCs


Olunt Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. He sports a long black beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses divination through singing.

History: Olunt was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Justice, Gifted. Flaws: Addict. Bonds: Attractive, Family. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Olunt Strongheart, Male Dwarf Monk 11
Medium (4'1") Dwarf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 58 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +6
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a pastel suit, black shirt, and green tie. She has a moderate pudge and is not very fit. Her fur is orange and curly. Her face is covered beneath a completely black helmet.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised in a white middle class family as the only child. A few years later when the east was not economically sound they moved to her current location. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She seems to be bored by most things; and she is content

Ideals: Logical. Flaws: Greedy, Mundane. Bonds: Immigrant. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Great On the Water, Female Tabaxi Wizard 5
Medium (5'1") Tabaxi, Neutral Evil (CR 5)
Armor Class 15
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 8 (-1)16 (+3) 8 (-1)16 (+3)
Skills Persuasion +6, Religion +6
Senses Passive Perception 9
Languages Common, Ignan, Terran, Elven
Attacks Melee +2 / 2d4-1, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Charlton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Shipwright. He has a slight overbite and is overall scrawny. His blonde hair is lengthy and is close to two feet long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business; and to reunite with his old friends

Ideals: Philantrophist, Entrepeneur, Impeccable. Bonds: Job, Adventurer. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Trey Charlton, Male Human Wizard 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp. Smoky quartz (70 gp).


Social Check DCs

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