Arha Rayden, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. She has wavy golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She works hard and plays hard.
History: Born to a pair of adventurers, Arha grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She has drifted from career to career and currently works as a Tanner.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor
Ideals: Philantrophist. Flaws: Hedonist, Greedy. Bonds: Rich, Adventurer, Job. Occupation: Tanner
Voice: Australian accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 10)
Armor Class 12
Hit Points 49 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1700 gp. Rock crystal (50 gp). Obsidian (15 gp).
Hugh Gladstone, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a grey Stetson hat and grey clothes. His red hair and beard is wavy and long. He has blue eyes and a grey hat with a black feather.
Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. He became a Stylist soon after.
Motivation: Sabotage a competitor; and wants a kiss
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Adventurer, Job, Has a crush. Occupation: Stylist
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.
Meriele Hanali, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She has moderate length black hair. Her face is scarred and worn.
Personality: This woman loves writing and to teach people writing more than just about anything. She does not believe in violence as a means to an end. She is a dedicated Body Guard but believes her peers are too gung-ho.
History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Meriele took refuge in the ruined castle and found the beat up shortspear and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is a bit of a kleptomaniac; and she has decided she is irredeemable
Ideals: Artistic, Pacifist. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Body Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 3100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Art On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his beige fur in a pixie cut. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Stoic and calm, he prefers to meditate than take action. He also hits on women, regardless of circumstances.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Art was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Art's father didn't care for him much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Athletic, Disciplined. Flaws: Disease, Antagonistic. Bonds: Has a crush. Occupation: Unemployed
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 44 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 900 gp. Emerald (1100 gp). White pearl (140 gp). Rich purple corundum (1100 gp). Silver pearl (140 gp). Amethyst (140 gp). Pink pearl (140 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item.
Ur-Dag Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His hair, while still mostly blonde, has prominent grey streaks. His gray eyes are passionate and lively.
Personality: He is very quiet and rarely speaks above a whisper. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born at the edge of vast desert. Ur-Dag was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ur-Dag decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Spy kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Criminal record, Nature. Occupation: Spy
Voice: Slurs words
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 8 (-1) | 16 (+3) | 12 (+1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc, Auran
Attacks Melee +7 / 1d10+5, Ranged +1 / 1d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 1 Simple lock. 1 Bullseye lantern.
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