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Advanced [show]


Enialis Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a yellow shirt with thin violet vertical stripes and black pants. He has a long chestnut beard with little hanging trinkets. His ears are large.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Enialis hails from a village terrorized by gnolls. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: He wants revenge against gnolls; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Ugly, Addict. Bonds: Enemies. Occupation: Cartwright

Voice: Voice breaks

Attributes [hide]

Enialis Leeming, Male Half-Elf Barbarian 2
Medium (5'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)14 (+2) 12 (+1)9 (-1)
Skills Investigation +4, Stealth +1
Senses Passive Perception 11
Languages Common, Elven, Aquan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 2000 sp. Azurite (12 gp). Golden pearl (40 gp). Tiger eye turquoise (12 gp). 1 Masterwork Common Melee.


Social Check DCs


Nyx Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is dressed in an above average manner. She has wavy black hair. She has gleaming, smiling green eyes.

Personality: She will rave to anyone who will listen. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born into a rich family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nyx grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nyx. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Rich, Criminal record. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Nyx Miggledy, Female Gnome Druid 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp. Black pearl (600 gp). Emerald (800 gp).


Social Check DCs


Windy Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his gray fur down. His copper eyes dart from person to person.

Personality: Windy is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his mother. Windy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Artistic. Flaws: Depressed. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Windy Grass, Male Tabaxi Warlock 2
Medium (6'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1000 cp.


Social Check DCs


Ootah Eastaughffe, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is short and red. Her eyes are green and beady.

Personality: Calm and collected, she is a well trained Stableman. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Ootah was born in the west. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Optimist, Persistence. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Ootah Eastaughffe, Female Half-Orc Fighter 4
Medium (5'5") Half-Orc, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 4000 cp. 4 Tanglefoot bags. 4 Tanglefoot bags. 6 Acid flasks.


Social Check DCs


Waywocket Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear ponchos typically of a light tan in addition to tight pants. Her chestnut hair is styled in orderly dreadlocks. Her gray unseeing eyes seem to look past you.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born in a small forest village. Her mother was a mechanic, and taught her how to fix just about anything. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Athletic, Joker, Persistence. Flaws: Disease. Bonds: Job, Nature. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Waywocket Ironhide, Female Gnome Wizard 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 600 gp.


Social Check DCs

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